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Patch 4.9.1

From Liquipedia StarCraft 2 Wiki
[e][h]Patch 4.9.1
Patch Information
NA Release Date:
4 June 2019
EU Release Date:
4 June 2019
KOR Release Date:
5 June 2019
  • Co-OP Mission
  • Bug Fixes

CO-OP Mission[edit]


  • Gary now benefits from Stetzones, and his passive health regen icon has been removed from the command card.
  • Roaches Away! now spawns 2 Mecha Roaches, down from 4.
  • Roaches Away! now orders spawned units to attack-move to the target location if it is beyond the Mecha Infestor’s cast range.
  • Mecha Roaches and Mecha Ravagers timed life reduced from 60 seconds to 45 seconds.
  • Mecha Roach damage increased to 12 (24 vs Light), up from 8 (16 vs Light).
  • Mecha Roach max life increased to 110, up from 75.
  • Mecha Ravager max life increased to 120, up from 80.


  • Stukov's Infest Structure now launches flying broodlings when used on flying structures.

Bug Fixes[edit]

CO-OP Missions[edit]


  • If a Co-op Mission fails to correctly end in victory, it will now time out after one minute and forcefully award the victory.
  • Updated the enemy wave compositions to be more randomly selected.
  • Correct consoles now properly appear for both Nova and Vorazun.


  • Artanis
    • Shield Overcharge and Warp in Dragoon abilities no longer share the same default hotkey.
  • Dehaka
    • Tyrannozor's Spike Burst icon is now properly displaying the correct upgrade level.
  • Nova
    • All of Nova's structures now use the same Adjutant portrait.
  • Stetmann
    • Gary and Super Gary no longer recall allied units to Stetellites.
    • Updated tooltip for the Mecha Spire to correctly state: Enables – Mecha Corruptors from Mecha Larvae.
    • Players no longer receive the Super Gary Upgrade reminder if they are not level 15.
    • Stetman buildings are now listed in the Hotkeys menu under Zerg - Mecha.
    • Gary no longer has low-ground vision and can now see up cliffs properly.
    • Subgroup priority for the burrowed Mecha Infestors are now properly in order with the unborrowed.
    • Game now properly ends in defeat when all of Stetmann's structures are destroyed regardless of how many Stetellites are up.
    • Fixed several issues with the descriptions of Gary Ability Cooldown, Structure Morph Rate, and Deploy Stetellite Cooldown masteries.
    • Adjusted sound level for Stetellites' deactivating sound, and Stetmann's voice over on attack wave warnings.
    • The Orbs launched from Gary are no longer destroyed by Point Defense Drones.
    • Hero units now properly receive buffs from Stetzones.
    • Mecha Ultralisk's Vectored Burrow Charge with the Electrostatic Surprise upgrade no longer stuns map objectives.
  • Stukov
    • Infested Liberators with the Cloud Dispersal upgrade can now deal damage to Void Shards and no longer target the base of units that are both ground and air.
    • Infest Structure can no longer target the Shuttle Bays on Void Launch.
  • Swann
    • Laser Drill Build Time mastery now properly causes the drill to revive in 66 seconds with 30 mastery points.
    • Hailstorm Missiles from Spinning Dizzies now properly fire when buffed from Karax's Energizer.
    • KMC Auto-Loaders upgrade now properly increases Spinny Dizzy attack speed by 25%.
  • Tychus
    • Rattlesnake's Stimpack upgrade now properly auto-casts stimpack when attacking.
  • Zeratul
    • Fixed an issue where players could not earn the Devolution Retribution achievement.
    • Fixed an issue where Ambushers could not receive the order to blink if the target location is out of range.
    • Fixed an issue where Void Templar could blink into unpathable locations.
    • Zeratul's structures are now displaying the proper portrait.


  • Karax's Sentinels with the Reconstruction upgrade, and Kerrigan's Torrasque Strain Ultralisks are now revived immediately while the Moment of Silence debuff is active on the units. They will still be silenced.
  • Fenix no longer instantly respawns as Talandar, after being killed by the Black Death, or Double Edged mutators.


  • Dead of Night
    • Chokers now properly stop choking units when affected by a stun or stasis.
  • Part and Parcel
    • Collecting parts after activating the Balius no longer causes the main objective timer to pause indefinitely.
  • Scythe of Amon
    • The bonus objective will now complete after 30 seconds regardless of nearby enemies.
    • "Destroy this enemy" text now only displays on enemy units for the bonus objective.
  • The Vermillion Problem
    • Fixed an issue where enemy Extractors could appear as Mecha Extractors.



  • Viper's Parasitic Bomb damage will no longer stack if the target unit dies or if a target Viking morphs from fighter to assault mode.


  • Acropolis LE
    • Adjusted the color of the Aiur Temple Brick doodads for better identification of burrowed enemy Widow Mines.
  • Efflorescence LE
    • Adjusted certain doodads on the map to prevent selection circles form being covered by the doodad.
  • Thunderbird LE
    • Rich Vespene Geysers will now properly start with 2250 gas per geyser instead of 2500.

External Links[edit]