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From Liquipedia StarCraft 2 Wiki
Double Carrier Rush
This build opens with a standard 1 Gate FE into Stargate opening.
After an initial Void Ray is produced, the build takes advantage of scouting denial using that Void Ray to quickly produce two Carriers. These Carriers are then used to harass the opponent before they're able to amass sufficient anti-air defence, whilst also giving breathing room for a third base to be safely obtained.
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