This article refers to Ranged attribute. For the American Protoss player, see RaNgeD.

Ranged Units[edit]

Units in Starcraft II are tagged with one or more Attributes that determine bonus damage, affect targeting, and/or can influence spells and abilities.

The Ranged units, categorized by race, are listed below.


Heart of the Swarm[edit]


Heart of the Swarm[edit]


Heart of the Swarm[edit]

Negative Spells and Abilities[edit]

This is a list of spells and abilities that can have a negative effect on units with the attribute of Ranged.

Caster: Sentry
Duration: 15 s
Radius: 4
Hotkey: G
Creates a range 4 aura that reduces incoming ranged damage to friendly units by 2. Lasts 15 seconds.
Range: 8 (+1)
Automated defensive laser that intercepts enemy projectiles. Effective against Marauders, Vikings, Banshees, Battlecruisers, Thors, Missile Turrets, Stalkers, Phoenixes, Photon Cannons, Queens, Mutalisks, Corruptors, Hydralisks, Spore Crawlers.

Heart of the Swarm[edit]

Caster: Viper
Range: 11
Radius: 2
Hotkey: B
Creates a cloud for 14 seconds that reduces attack range of ground units and structures underneath to melee range.