Spells

From Liquipedia StarCraft 2 Wiki

Spells, in contrast to abilities, require energy. A comprehensive overview of the various Spells in StarCraft II follows. Click their names to read about them in more detail.

Damage dealt by spells and abilities is not reduced by Armor.

Protoss Spells[edit]

Ground Spells[edit]

Caster: Sentry
50
Radius: 1.7
Hotkey: F
Barrier that lasts 15 seconds and impedes movement of ground units. Massive units will shatter Force Fields on contact. Hallucinated Massive units cannot shatter Force Fields.
Caster: Sentry
75
Duration: 15 s
Radius: 4
Hotkey: G
Creates a range 4 aura that reduces incoming ranged damage to friendly units by 2. Lasts 15 seconds.
Caster: Sentry
100
Duration: 60 s
Hotkey: C
Creates a hallucination of a Protoss unit at the caster's location.
Caster: High Templar
50
Hotkey: F
Only units with energy can be targeted with Feedback. Feedback removes all energy from the targeted unit, and converts it into direct damage dealt to the target.
Caster: High Templar
75
Radius: 1.5
Hotkey: T
The targeted area is blasted by psionic energy to deal 80 damage over 4 seconds.

Building Spells[edit]

Caster: Nexus
25
Duration: 20 s
Hotkey: C
Boosts a building's work rate by 50%.

Air Spells[edit]

Caster: Phoenix
50
Duration: 10 s
Hotkey: G
A channelling spell that lifts a unit into the air, disabling it and making it vulnerable to air attack. Massive units are unaffected.
Caster: Mothership
100
Radius: 6.5
Hotkey: R
Teleports all units within 6.5 effect-radius around the selected point to the Mothership's location.
100
Range: 10
Hotkey: F
Has to be cast on a Nexus. It grants the Nexus the ability to attack air and ground units and buildings for 20 damage and a range of 13 with a weapon speed of 1.25.

HotS only[edit]

Caster: Oracle
50
Radius: 6
Hotkey: R
Reveals enemy units and buildings within target area.
Envision
Caster: Oracle
50
Radius: 14
Hotkey: T
Grants detection within the Oracle’s sight range.
Activate Pulsar Beam
Caster: Oracle
25 (-1.4/s)
Hotkey: C
Charges the Oracle's Pulsar Beam and allows it to attack enemy ground units.
Caster: Mothership
100
Range: 500
Radius: 7
Hotkey: R
Teleports the Mothership or Mothership Core and all nearby units owned by the player to the targeted Nexus.
100
Radius: 3.5
Hotkey: T
Creates a temporal field that slows all ground units' movement speed by 50%.

WoL only[edit]

Caster: Mothership
100
Duration: 20 s
Radius: 2.5
Hotkey: V
Creates a Vortex at the target location. All units within 2.5 of the targeted area are sucked into the Vortex until it ends. Units released from the Vortex are then immune for 1.5 seconds.
Caster: Mothership
100
Radius: 6.5
Hotkey: R
Teleports all units within 6.5 effect-radius around the selected point to the Mothership's location.

Terran Spells[edit]

Ground Spells[edit]

25
Range: 10
Duration: 0.5 s
Damage: 25(+25 vs psionic)
Hotkey: R
The Ghost snipes a single, biological unit for 25(+25 vs psionic) damage. This ability can be queued for multiple snipes.
25 (-0.9 / s)
Hotkey: C
The Ghost becomes invisible until it runs out of energy or the player cancels Cloak.
Caster: Ghost
75
Range: 10
Radius: 1.5
Damage: 100
Hotkey: E
The Ghost fires an EMP Round that removes up to 100 shields and energy from every unit within the AoE. Also reveals cloaked units.

WoL only[edit]

150
Duration: 2+6+2 s
Damage: 500
Hotkey: C
The Thor focuses a single target channeling 500 damage over 6 seconds and stunning the target for 6. It can be used against buildings. The Thor must enter and exit 250mm Strike Cannons mode, which takes 2 seconds each.

Look at 250mm Strike Cannons for more information

Building Spells[edit]

50
Duration: 90 s
Hotkey: E
The Orbital Command calls down a MULE via Drop Pods. Mules can gather minerals at a faster rate than SCVs, and last for 90 seconds. One MULE and one SCV gather from the same mineral patch simultaneously.
50
Hotkey: X
The Orbital Command calls down additional supplies which permanently increase a Supply Depot's supply limit by 8.
50
Duration: 12.3 s
Radius: 13
Hotkey: C
The Orbital Command scans a target location on the map revealing cloaked, burrowed or hallucinated units temporarily.

Air Spells[edit]

1 per 3 HP
Hotkey: E
The Medivac automatically (or on order) heals a close-by friendly biological unit.
50
Duration: 180 s (+60)
Radius: 6 (+1)
Hotkey: T
The Raven drops an Auto-Turret at the target location.
100
Duration: 180 s (+60)
Radius: 8 (+1)
Hotkey: D
The Raven drops a Point Defense Drone at the target location.
125
Duration: 15 s (+5)
Radius: up to 2.0
Damage: up to 100
Hotkey: R
The Raven fires a missile that follows the target. If it reaches the target, it will explode, dealing 100 splash damage.
25 (-0.9 / s)
Hotkey: C
The Banshee cloaks itself, turning invisible until it runs out of energy.
125
Range: 10
Damage: 300
Hotkey: Y
The Battlecruiser's Yamato Cannon fires an intense blast of concentrated energy at the target, dealing 300 points of damage.
10
Range: 8 (+1)
Automated defensive laser that intercepts enemy projectiles. Effective against Marauders, Vikings, Banshees, Battlecruisers, Thors, Missile Turrets, Stalkers, Phoenixes, Photon Cannons, Queens, Mutalisks, Corruptors, Hydralisks, Spore Crawlers.

Zerg Spells[edit]

Ground Spells[edit]

25
Duration: 40 s
Hotkey: V
The Queen injects 4 Larva eggs into a Hatchery which after 40 seconds, hatch and 4 Larvae are ready to be used at the targeted Hatchery. If a Hatchery has more than 19 Larva, additional Larva will not be created.
25
Duration: 15 s
Hotkey: C
The Queen moves to and places a Creep Tumor at the targeted location. The tumor has 50 hit points and generates Creep. Each Creep Tumor can spawn one other Creep Tumor within a radius of 10.
50
Hotkey: T
The Queen heals a friendly, biological unit or building for 125 health.
100
Range: 7 (14)
Duration: 15 s
Hotkey: E
The Infestor temporarily takes control of target enemy unit. The player can cancel this ability, or it will automatically cancel if the controlling Infestor is killed or the targeted unit is moved out of 14 range.
75
Radius: 2.0
Hotkey: F
The Infestor's Fungal Growth affects only enemy units within the area of effect, immobilizing them and dealing 30 (40 vs Armored) damage.
Caster: Infestor
25
Duration: 30 s
Hotkey: T
Spawns an Infested Swarm Egg, which takes 5 seconds to hatch and has 70 health. An Infested Terran has 50 health, lives for 30 seconds and has a ranged attack.

Air Spells[edit]

50
Duration: 150 s
Hotkey: C
The Overseer can spawn a Changeling, which is a small Zerg unit. The Changeling can move freely and morph to take the shape of an enemy unit.
125
Duration: 30 s
Hotkey: E
The Overseer covers an enemy structure in slime. The structure will be unable to train units or research upgrades for 30 seconds.

HotS only[edit]

Caster: Viper
100
Range: 11
Radius: 2
Hotkey: B
Creates a cloud for 14 seconds that reduces attack range of ground units and structures underneath to melee range.
Abduct
Caster: Viper
75
Duration: 10 s
Hotkey: D
Pulls a target unit to the location of the Viper.