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Steady Targeting

From Liquipedia StarCraft 2 Wiki
[e][h]Steady Targeting
Spell Information
Caster:
Energy Cost:
50
Range:
10
R
1.43s

Steady Targeting is an offensive spell used by the Terran Ghost to quickly eliminate high health Biological units in the opposing army. After carefully aiming for 1.43 seconds while not taking damage, the Ghost fires a sniper round dealing 170 damage ignoring armor. The ability can be used while Cloak is activated.

Use[edit]

Overall, Steady Targeting is used to deal high damage in a burst to targets of high-importance for your opponent's army. This can include High Templars, Ultralisks, Broodlords and so on.

Vs. Protoss[edit]

The most common use is to eliminate High Templars from a safe distance, hindering them to cast Psionic Storm.

Due to the channeling time of 1.43 seconds, Feedback from a High Templar can often times kill a Ghost before he is able to eliminate his target with Steady Targeting.

Vs. Terran[edit]

Is rarely used, since the only high health biological unit Terran has is the Ghost. A unit rarely to be used in the TvT match-up.

Vs. Zerg[edit]

Steady Targeting excels in its usefulness against Zerg. The high burst damage of the ability makes it useful against any unit with high importance to the Zergs' unit composition. Most common targets include Infestors, Vipers, Ultralisks and Broodlords.

Notes[edit]