- This article covers the current multiplayer version of this add-on building. For other versions see Tech Lab (Heart of the Swarm) and Tech Lab (Wings of Liberty).
Description[edit]
The Tech Lab is an add-on for the Barracks, Factory and Starport that unlocks new tech and upgrades. For example, a Barracks with a Tech Lab can produce Marauder and Ghost units.
Players can exchange the building attached to a Tech Lab to achieve tech swaps, tech rushes or early unit production. For instance, when doing a fast Banshee build, players can simultaneously build a Tech Lab on a Factory while also building the Starport. When the Tech Lab finishes, the player can float the Factory away and land the Starport next to the now free Tech Lab. Now the player can build Banshees immediately, without having to wait for a Tech Lab to build.
Effect on Buildings[edit]
Barracks[edit]
Unlocks Marauders and is a requirement for Ghosts.
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100 100 79
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Hotkey:
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C
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Researched from: Tech Lab
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Every Marine gains a Combat Shield that gives 10 hitpoints.
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50 50 43
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Hotkey:
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G
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Researched from: Tech Lab
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Marauders gain the Concussive Shells ability.
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Factory[edit]
Unlocks Siege Tanks and Cyclones and is a requirement for Thors.
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100 100 79
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Hotkey:
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I
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Researched from: Tech Lab
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Improves the Hellion's bonus against Light units by +5 damage and the Hellbat's bonus against Light units by +12 damage.
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Starport[edit]
Unlocks Ravens and Banshees and is a requirement for Battlecruisers.
Removed Upgrades[edit]
- While there is ongoing research in a Tech Lab, the attached building cannot lift off.
- When a Tech Lab is destroyed, units that have started production in that building will finish regardless of now-missing tech requirements. Queued units which require the Tech Lab will be canceled.
Patch Changes[edit]
Patch 3.8.0 [1]
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- Starport Tech Lab
- The "Research Explosive Shrapnel Shells" upgrade was replaced with the "Research Recalibrated Explosives" upgrade.
- "Research Recalibrated Explosives" upgrade
- Increases the Seeker Missile unit's tracking range by 50% (13 to 19.5).
- Increases the Seeker Missile's damage by 30%.
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Patch 4.0.0 [2]
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- Factory Tech Lab
- New upgrade "Rapid Fire Launchers"
- New upgrade "Smart Servos"
- Starport Tech Lab
- New upgrade "Enhanced Munitions"
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Patch 4.0.2 Balance Update [3]
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- Factory Tech Lab
- Smart Servos cost reduced from 150 Minerals / 150 Vespene Gas to 100/100.
- Rapid Fire Launchers cost reduced from 150/150 to 75/75.
- Drilling Claws cost reduced from 150/150 to 75/75.
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Patch 4.1.4 Balance Update [4]
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- Starport Tech Lab
- Enhanced Munitions upgrade removed.
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Patch 4.7.1 [5]
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- If a player tries to lift a structure when there is an upgrade being researched in an attached Tech Lab, they will not be able to do so and will receive a red text error message.
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Patch 4.8.2 [6]
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- Mag-field Accelerator research time increased from 79 seconds to 100 seconds.
- Mag-field Accelerator upgrade tooltip updated.
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References[edit]