Tempest (Legacy of the Void)

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This article covers the unit. For the 2010 map, see Tempest (map).
This article covers the current multiplayer version of this unit. For another version see Tempest (Heart of the Swarm).
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[e][h] Tempest
Unit Information
Description:
Air Unit
Built From:
Requirements:
Cost:
250 175 43 5
Attributes:
Attack 1:
Targets: Ground
Damage: 40 (+4)
DPS: 16.97 (+1.697)
Cooldown: 2.36
Range: 10
Attack 2:
Targets: Air
Damage: 30 (+3)
DPS: 12.73 (+1.273)
Cooldown: 2.36
Bonus: +22 (+2) vs Massive
Bonus DPS: +9.32 (+0.847) vs Massive
Range: 15
Defence:
150 125 2 (+1)
T
Sight:
12
Speed:
3.15
Strong against:
Weak against:

Description[edit]

The Tempest is a powerful capital ship for the Protoss that can be built from the Stargate once the Fleet Beacon has been completed. Its primary role is as a heavy bombardment unit, using its incredible range to attack air and ground targets from a safe distance. Due to its range of vision being smaller than the Tempest's maximum attack range, it often requires other units to act as spotters in order to use the unit to maximum effect. The Tempest fires very slowly.

In the LotV beta, the Tempest was heavily modified, with its movement speed increased and its air attack removed. The Disintegration ability was added at the start of the Legacy of the Void beta, but then removed in the first update to Patch 2.5.5, which also restored the Tempest's air attack.

Competitive Use[edit]

General[edit]

The Tempest is a siege unit and can take out static defense without being hit. One should usually build a minimum number of Tempests to effectively snipe a designated unit in one volley. Picking off large value units one at a time will prevent the opponent from being able to pull them back to save them for later engagements. E.g. 7 Tempests kill a Colossus in one volley of shots.

Vs. Protoss[edit]

Tempests deal a massive amount of damage to Carriers, Mothership, Tempests and Colossi (which count as Air in purpose of Tempest weapon usage and thus receive bonus damage from +massive bonus). Tempests can withstand a lot of punishment for their 6 supply cost however they are countered fairly easily by Void Rays due to their high damage against armored units. Tempests are best used when enemy builds an army of Carriers due to their 2 natural armor which reduces interceptor damage significantly. Tempests can also be used with late game army to snipe enemy Colossi and forcing the enemy to retreat or to fight an unfavorable engagement.

Against Colossi, an un-upgraded Tempest takes five shots to kill a Colossus, however with +3 air upgrade only four shots are needed.

Vs. Terran[edit]

As a counter to the Tempest, the Terran player might build a lot of Vikings in order to deal with the huge ships.

Tempests can also be used against the very immobile mech army, using the range difference in order to slowly pick away at the powerful Terran force and by that forcing him or her to make a choice, either move forward into a position that might not be too favorable, back off and lose the position it currently holds, or wait and slowly get picked apart by the Tempests. For this cause only a few Tempests are needed, one or two should be enough at most cases.

Vs. Zerg[edit]

To counter Tempests Zerg will usually spawn army of Corruptors to destroy the ships out of the sky. So it is advisable for Protoss to build several Void Rays, as well as have the support of High Templar for storm and Archons to deal massive amounts of splash damage on Corruptor swarms.

With the changes of Patch 4.7.1 the Tempest is now a glass cannon with high movement speed and acceleration. This makes them excellent at their intended role of sniping Broodlords as well being able to kite units that don't have a speed advantage such as Hydralisks that are off creep.

Gallery[edit]

Quotes[edit]

Tempest's quotes (video and sound) - YouTube video.

Patch Changes[edit]

Notes[edit]

References[edit]

  1. Legacy of the Void Beta Balance Update -- April 15, 2015
  2. Legacy of the Void Beta Balance Update -- September 3, 2015
  3. Blizzard Entertainment (22 November 2016). "Legacy of the Void - Patch 3.8.0 -- November 22, 2016". Battle.net.
  4. Blizzard Entertainment (8 December 2016). "Legacy of the Void Balance Update -- December 8, 2016". Battle.net.
  5. Blizzard Entertainment (23 May 2017). "Legacy of the Void - Patch 3.14.0 -- May 23, 2017". Battle.net.
  6. Blizzard Entertainment (20 November 2018). "STARCRAFT II 4.7.1 PATCH NOTES". Battle.net.
  7. Blizzard Entertainment (22 January 2019). "STARCRAFT II 4.8.2 PATCH NOTES". Battle.net.