Thor (Wings of Liberty Campaign)
- This article covers the singleplayer Wings of Liberty Campaign version of this unit. For other versions see Thor (Legacy of the Void), Thor (Heart of the Swarm) and Thor (Wings of Liberty).
The Thor is a massive Terran ground unit and is built from a Factory with a Tech Lab once an Armory has been constructed. The Thor is one of the most powerful single units in the game, dealing 90 damage per ground attack and 32 (+16 vs light) damage with 0.5 splash radius against air. It has a large amount of hit points and a special ability (250mm Strike Cannons) that can quickly remove dangerous units with high HP. The Thor's powerful attacks deal devastating damage to many units, providing strong support in a late game army. When supported by groups of SCVs or Science Vessels, the Thor can be very hard to kill. However, the Thor can struggle against large numbers of units as their large size and slow speed inhibits their ability to form a concave.
The 250mm Strike Cannons is a channeled ability that deals 500 damage in a 10 second animation and stuns its target for 6 seconds. It can be useful for taking out key enemy units such as Colossi in a quick and safe fashion. Also worth noting is that the strike cannons can stun and kill an Immortal, despite the Immortal's Hardened Shield.
Despite the size of the unit, a single Thor can be loaded into a Medivac--a combination often called a "Thorship".
In the campaign, Thors come with the 250 mm Strike Cannons ability already researched. This ability can also be upgraded to the 330 mm Barrage Cannons. Thors in the campaign are better against non-light air units because they deal 32 (+16 vs light) damage vs air units rather than 24 (+24 vs light) damage. Thor ground DPS is slightly lower in the campaign. While each shot does more damage, the slower cooldown makes up for it.
If 330mm Barrage Cannons is researched, it replaces the 250m Strike Cannons ability.
Thor's quotes (video and sound) - YouTube video.