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User:The Templar/Map Jam & Challenge

From Liquipedia StarCraft 2 Wiki

What is the Map Jam & Challenge?[edit]

The Map Jam & Challenge is a format by and for the community. The Map Jam & Challenge is a regular map making competition. The Map Jam & Challenge wants you to be creative and quick. The Map Jam & Challenge provokes thinking outside the box.

The format used was developed collaboratively by Samro and Scorp, and was motivated by MotM, CSL Map Jam and the Map Making Challenge.

The Map Jam & Challenge is all about challenging fellow map makers with strange ideas and together do a 24h map making jam that will produce innovative, fun and crazy maps. From this format ideas may emerge that can be implemented to competitive maps - or maybe not. There are no prizes. The Map Jam & Challenge does not own this format. This is an idea that can be run by the community itself, without judges, organization, etc.

Format[edit]

  • Runs monthly.
  • 24 hours to allow all timezones a few hours. Is held in the weekend to allow the most people to participate.
  • All participants send one topic to the admin via PM, e.g. 'rocks' and 'low main'.
  • By a randomized process two topics are selected among all entries and made public to start the Map Jam & Challenge. This aspects helps to have no 'cheating' like preparing a map to give yourself more time.
  • Within the 24 hours participants post the overview in this thread and upload their map to EU/NA
  • Public Vote decides on the winning map. Map makers who think they have the edge in evaluating how good a map is, can message the admin with their choice to have a double-vote.


History[edit]

The Map Jam and Challenge was originally created by Samro225am and ScorpSCII in late 2012 in order to challenge the mapmakers of the TL community to think outside the box in order to create nonstandard maps in a short amount of time. They administered Jams #1-3 before RFDaemoniac volunteered to run future ones. He managed Jams 4 and 5 before The_Templar took over; he has since been running about two Jams every three months. Currently, there have been 16 map jams.

Map Jams[edit]

  • Map Jam & Challenge #1 (November 2012)
    • Topics: 2v2, Desert Oasis style mains
    • Winning Map: Tortuganic Crater
    • Winning Player: RFDaemoniac
  • Map Jam & Challenge #2 (December 2012)
    • Topics: Extreme chokes and open spaces, Use of hostile units
    • Winning Map: Photon Temple
    • Winning Player: Gfire
  • Map Jam & Challenge #3 (January 2013)
    • Topics: 3 players, Multiple Xel'Naga Towers
    • Winning Map: Gr33n
    • Winning Player: Fatam
  • Map Jam & Challenge #4 (February 2013)
    • Topics: Area < 16900, Forward High Ground
    • Winning Map: Viridian Valley
    • Winning Player: NewSunshine
    • Winning Map: Unearthed
    • Winning Player: eTcetRa
  • Map Jam & Challenge #5 (May 2013)
    • Topics: No ramps, Maximum Width of 116
    • Winning Map: Ahola
    • Winning Player: NewSunshine
  • Map Jam & Challenge #6 (June 2013)
    • Topics: Gold bases, 11+ ramps per player
    • Winning Map: ESV Inverse World
    • Winning Player: NewSunshine
  • Map Jam & Challenge #7 (July 2013)
    • Topics: Based on a Magic the Gathering card, Watchtower in main base
    • Winning Map: Revelation
    • Winning Player: -NegativeZero-
  • Map Jam & Challenge #8 (August 2013)
    • Topics: 3 player map, Asymmetric
    • Winning Map: Unnamed
    • Winning Player: Uvantak
  • Map Jam & Challenge #9 (December 2013)
    • Topics: 2 Central bases separated by rocks with two ramps leading to each expansion, Non-linear terrain
    • Winning Map: Korhal Ravine
    • Winning Player: Uvantak
    • Winning Map: Planet C
    • Winning Player: NewSunshine
  • Map Jam & Challenge #10 (May 2014)
    • Topics: Far expansions, No elevation levels
    • Winning Map: Thermolysis
    • Winning Player: -NegativeZero-
  • Map Jam & Challenge #11 (June 2014)
    • Topics: Watchtower that gives vision of all thirds, accessible high ground bordering main base
    • Winning Map: World of Sleepers
    • Winning Player: -NegativeZero-
  • Map Jam & Challenge #12 (July 2014)
    • Topics: Low Main, 1/4 of all bases must be islands
    • Winning Map: Instigator
    • Winning Player: NewSunshine
  • Map Jam & Challenge #13 (August 2014)
    • Topics: At most two ramps per player, Island map
    • Winning Map: LUNAR QUADRANT
    • Winning Player: Namrufus
    • Winning Map: Uthopia
    • Winning Player: leZaeL
  • Map Jam & Challenge #14 (October 2014)
    • Topics: Maximum of 8 bases, short air rush distance
    • Winning Map: Wildlife Exploitation Preserve
    • Winning Player: -NegativeZero-
  • Map Jam & Challenge #15 (November 2014)
    • Topics: One dimension is twice as large as the other, mineral walls
    • Winning Map: Crumbling Peaks
    • Winning Player: JuzLess
  • Map Jam & Challenge #16 (December 2014)
    • Topics: Two normal bases per player, single width horizontal/vertical ramps
    • Winning Map: Castanar Facitilies
    • Winning Player: Asindee
  • Map Jam & Challenge #17 (February 2015)
    • Topics: TBA
    • Winning Map: TBA
    • Winning Player: TBA