Demoman

From Liquipedia Team Fortress Wiki
[e][h]Demoman Demoman
Class Information
Role:
Defense
Real Name:
Tavish Finnegan DeGroot
Origin:
Scotland Ullapool, Scotland, United Kingdom
Voiced by:
Gary Schwartz
Health:
175

The Demoman is an Defense and Generalist class in Team Fortress 2.

Background[edit]

A fierce temper, a fascination with all things explosive, and a terrible plan to kill the Loch Ness Monster cost the six year old Demoman his original set of adoptive parents. Later, at the Crypt Grammar School for Orphans near Ullapool in the Scottish Highlands, the boy's bomb-making skills improved dramatically. His disposition and total number of intact eyeballs, however, did not.
Word of his proficiency with explosives spread, and it was not long before Crypt Grammar received two visitors; the Demoman's real parents, who lovingly explained that all Demomen are abandoned at birth until their skills manifest themselves, a long-standing, cruel, and wholly unnecessary tradition among the Highland Demolition Men. His unhappy childhood had ended, but his training had just begun.

Weapons[edit]

Grenade Launcher (Stock) Ali Baba's Wee Booties (Craft) B.A.S.E. Jumper (Craft) Bootlegger (Craft) Iron Bomber (Craft) Loch-n-Load (Craft) Loose Cannon (Craft)
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Currently banned in all leagues
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Direct Hit:

Base 100 Damage

Crit 300 Damage


Rollers:

Base 22-64 Damage

Crit 190 Damage


Ammo Loaded: 4

Ammo Carried: 16

No Damage or Ammo (Passive Weapon)

Grants extra Charge time

No Damage or Ammo (Passive Weapon)

Allows Demoman to remain airborne

No Damage or Ammo (Passive Weapon)

Grants extra Charge time

Direct Hit:

Base 100 Damage

Crit 300 Damage


Rollers:

Base 29-47 Damage

Crit 90-140 Damage


Ammo Loaded: 4

Ammo Carried: 16

Direct Hit:

Base 100 Damage

Crit 300 Damage


Rollers:

    No Rollers

Ammo Loaded: 3

Ammo Carried: 16


Faster pills and does extra damage against buildings

Direct Hit:

Base 30-50 Damage

Crit 150 Damage


Rollers:

Base 29-47 Damage

Crit 90-140 Damage


Ammo Loaded: 4

Ammo Carried: 16

Stickybomb Launcher (Stock) Chargin' Targe (Unlock) Quickiebomb Launcher (Craft) Scottish Resistance (Unlock) Splendid Screen (Craft) Sticky Jumper (Craft) Tide Turner (Craft)
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Base 103-138 Damage

Crit 353 Damage


Ammo Loaded: 8

Ammo Carried: 24

Full Charge: 50+5 per head (up to 5 heads)

Base

88-117 Damge (No Charge)

109-147 Damage (With Charge)

Crit

300 (No Charge)

375 (With Charge)


Ammo Loaded: 4

Ammo Carried: 24


Can destroy enemy sticky bombs

Base 103-138 Damage

Crit 353 Damage


Ammo Loaded: 8

Ammo Carried: 36


Enables Selective Detonation
Can destroy enemy sticky bombs

Full Charge: 85+8.5 per head (up to 5 heads)

Base 0 Damage

Crit 0 Damage


Ammo Loaded: 8

Ammo Carried: 72


Used for jumping

Full Charge: 50+5 per head (up to 5 heads)
Bottle (Stock) Scottish Handshake (Craft) Claidheamh Mòr (Craft) Eyelander (Unlock) Half-Zatoichi (Craft/Promotional) Horseless Headless Horsemann's Headtaker (Craft) Nessie's Nine Iron (Craft) Pain Train (Craft) Persian Persuader (Craft) Scotsman's Skullcutter (Craft) Ullapool Caber (Craft)
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Base 65 Damage

Crit 195 Damage

Base 65 Damage

Crit 195 Damage

Base 65 Damage

Crit 195 Damage


  • +25% Charge refill per kill
  • +0.5 seconds Charge Duration
  • Slower Deploy
  • +15% Damage Vulnerability

Base 65 Damage

Crit 195 Damage


  • +7.5% speed per kill (+30% Max)
  • +15 HP per kill (+60 HP Max)

Base 65 Damage

Crit 195 Damage


  • 50% base health restored per kill
  • Slower deploy time
  • Honorbound: Once drawn, the player loses 50 HP if they choose to switch off, 1 kill is needed to suppress this effect

Base 65 Damage

Crit 195 Damage


  • +7.5% speed per kill (+30% Max)
  • +15 HP per kill (+60 HP Max)

Base 65 Damage

Crit 195 Damage


  • +7.5% speed per kill (+30% Max)
  • +15 HP per kill (+60 HP Max)

Base 65 Damage

Crit 195 Damage


  • +1 capture rate
  • +15% bullet vulnerability

Base 65 Damage

Crit 195 Damage


Base 78 Damage

Crit 234 Damage


  • +20% Damage
  • Slower deploy and hoister
  • -15% speed when active

Base 55 Damage + 124-126 Damage

Crit 165 Damage + 358 Damage


  • -20% Attack speed
  • Deals on melee damage if head is destroyed
  • -100% to-switch speed