Origin:
Midwest, USA
The Soldier is an Offense and Generalist class in Team Fortress 2.
Background[edit]
Though he wanted desperately to fight in World War 2, the Soldier was rejected by every branch of the military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself. His rampage ended immediately upon hearing about the end of the war in 1949.
Weapons[edit]
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Primary
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Secondary
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Melee
- Show All
Rocket Launcher (Stock)
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Original (Craft)
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Air Strike (Craft)
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Beggar's Bazooka (Craft)
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Black Box (Craft)
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Cow Mangler 500 (Craft)
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Direct Hit (Unlock)
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Liberty Launcher (Craft)
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Rocket Jumper (Craft)
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Base 90 Damage
Crit 270 Damage
Ammo Loaded: 4
Ammo Carried: 20
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Base 90 Damage
Crit 270 Damage
Ammo Loaded: 4
Ammo Carried: 20
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Base 90 Damage
Crit 270 Damage
Ammo Loaded: 3-8
Ammo Carried: 20
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Base 90 Damage
Crit 270 Damage
Ammo Loaded: 3
Ammo Carried: 20
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Base 90 Damage
Crit 270 Damage
Ammo Loaded: 3
Ammo Carried: 20
Heals Soldier on hit
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Base 90 Damage
Crit 122 Damage
Ammo Loaded: 4
Unlimited Carried
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Base 112 Damage
Crit 338 Damage
Fires faster projectiles at the cost of splash area
Ammo Loaded: 4
Ammo Carried: 20
Mini-crits airborne players
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Base 68 Damage
Crit 203 Damage
Fires faster projectiles at the cost of area splash
Ammo Loaded: 5
Ammo Carried: 20
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Base 0 Damage
Crit 0 Damage
Ammo Loaded: 4
Ammo Carried: 60
Used for jumping
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Shotgun (Stock)
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Battalion's Backup (Craft)
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Buff Banner (Unlock)
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Concheror (Craft)
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Gunboats (Craft)
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Mantreads (Craft)
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Panic Attack (Craft)
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Reserve Shooter (Craft)
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Righteous Bison (Craft)
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Base 60 Damage
Crit 180 Damage
6 damage x 10 pellets
Ammo Loaded: 6
Ammo Carried: 32
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Grants teammates crit immunity, 35% damage resistance, and 50% sentry damage resistance
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Allows teammates to deal mini-crits
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Grants players heals on damage
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Allows Soldier to take less damage on rocket jump
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Let's the Soldier stomp on players from great heights
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Base 63 Damage
Crit 189 Damage
4.2 damage x 15 pellets
Ammo Loaded: 6
Ammo Carried: 32
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Mini-crits airborne players
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Base 45 Damage
Crit 135 Damage
Fires penetrable lasers
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Shovel (Stock)
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Disciplinary Action (Craft)
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Equalizer (Unlock)
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Escape Plan (Craft)
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Half-Zatoichi (Craft/Promotional)
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Market Gardener (Craft)
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Pain Train (Craft)
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Base 65 Damage
Crit 195 Damage
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Base 49 Damage
Crit 147 Damage
- 70% longer melee rage
- Oh hit: boosts player's speed for 4 seconds and allies for 2 seconds
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Base 33-113 Damage
Crit 99-339 Damage
- Damage increases as user's remaining HP decreases
- -90% healing from Medics when active
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Base 65 Damage
Crit 195 Damage
- Movement speed increases base on damage the player took
- -90% healing from Medics when active
- Marked for death
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Base 65 Damage
Crit 195 Damage
- 50% base health restored per kill
- Slower deploy time
- Honorbound: Once drawn, the player loses 50 HP if they choose to switch off, 1 kill is needed to suppress this effect
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Base 65 Damage
Crit 195 Damage
- Melee Crits while airborne from damage
- -20 firing speed
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Base 65 Damage
Crit 195 Damage
- +1 capture rate
- +15% bullet vulnerability
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