From Liquipedia VALORANT Wiki
Breeze is a map in VALORANT.
Top-Down View of the Map[edit]
Version History[edit]
Version
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Balance Changes
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6.0
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5.10
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Doors will now destroy placeable objects as soon as they come into contact with them, as opposed to only the moment the door is closed
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4.11
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Fixed a bug where Fade’s Prowler and trails would not navigate down the chute on Breeze
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4.0
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Increased the width of the A Main choke and removed 50/50s (where you must choose one of two locations an opponent may be located)
- This should give defenders more options when playing around A Main. It also removes the 50/50 when both entering or exiting the cave, allowing you to be more methodical when pushing.
Added a stack of two crates in cave
- This provides some cover for attackers pushing the cave while also giving defenders more options for contesting the space.
Adjusted cover on the back of A Site and extended the pool to the far wall
- The cover changes should give defenders both a safe place to fall back to and more cover on retakes. Extending the pool should make playing in this space more comfortable.
- Plant site extension is also to match the new shape of the pool.
Adjusted curved wall in mid
- This change simplifies the space and removes the extra pocket.
Added cover to the pillar on B Site, blocked off the back site with a new wall, and added a stack of crates to B Wall
- The new cover on the pillar allows for new pre and post plant opportunities.
- The adjusted back site breaks the head peek to B Main while also giving players new cover to work with. This new cover should be useful when falling back and retaking.
The new stack of crates limits some angles from B Main, gives you new options when holding or retaking, and should break up some awkward fights that can occur on thin walls.
Door on A can no longer be reactivated until it is finished opening or closing
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3.09
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Cypher can no longer place Spycam on the Breeze door in order to destroy or see through the door when it's lowered.
Similarly, fixed random spots where Cypher could not place Spycam in the same area.
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3.02
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Sage can no longer place her Barrier Orb between the pyramids on Breeze to create a sliver peek
- “Sliver peek” refers to a very small gap created by sandwiching two things and creating an advantageous line of sight.
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2.09
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The Breeze-only queue will end and Breeze will enter the standard Unrated and Competitive queue
Blocked vision of the gaps above Mid-Wood Doors and A Metal Doors
Smoothed player collision in various locations
Fixed a number of exploits around the map
Fixed an issue where players could sandwich themselves in between Sage’s wall and the Mechanical Doors on Breeze (or Ascent)
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2.08
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Breeze added
- Breeze is available in the standard queues for Deathmatch, Spike Rush, and Escalation as well as Custom games and a Breeze-only Unrated queue that will remain active for two weeks
- During this two week period, Breeze will not be available in the standard Unrated or Competitive queues. Following this period, the Breeze-only queue will be disabled and Breeze will then become available in the existing Unrated and Competitive queues
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