Brimstone

From Liquipedia VALORANT Wiki
[e][h]Brimstone
Agents Information
Real Name:
Liam Byrne
Country:
Class:
Controller
Release Date:
2020-04-07
Abilities
Abilities:
Incendiary
Stim Beacon
Signature Ability:
Sky Smoke
Ultimate:
Orbital Strike

Brimstone is a VALORANT agent, specializing in supporting allies and enabling fast site executes. Brimstone is unique in the way he uses the minimap to deploy some of his abilities, making him dangerous even if he's not directly present in the fight. He can deploy smokescreens that block vision, while his other abilities can boost allies' rate of fire and movement speed or create area-of-effect fire fields. The best Brimstone players have excellent utility timing and conservation, in order to fully capitalise off of the devastating impact of his abilities.

Biography[edit]

Joining from the USA, Brimstone's orbital arsenal ensures his squad always has the advantage. His ability to deliver utility precisely and from a distance make him an unmatched boots-on-the-ground commander.

Abilities[edit]

Stim Beacon

Ability: Basic

Buff duration: 4s Beacon duration: 12s

Cost: CredsCreds 200
Max Charges: 1
Equip to toss the stim beacon in front of Brimstone. Upon landing, the stim beacon will create a field that grants players RapidFire. The stim beacon grants also a rapid 15% speed boost.
C
Incendiary

Ability: Basic

Duration: 8s

Cost: CredsCreds 250
Max Charges: 1
Equip an incendiary grenade launcher.
Fire to launch a grenade that detonates as it comes to rest on the floor, creating a lingering fire zone that damages players within the zone.
Q
Sky Smoke

Ability: Signature

Smoke duration: 19.25s
Smoke diameter: 10m
Tablet range: 55m

Cost: CredsCreds 1st free, 100 after
Max Charges: 3
Equip a tactical map.
Fire' to set locatons where Brimstone where Brimstone'ssmoke clouds will land.
Alternate fire to confirm, launching long-lasting smoke clouds that block vision in the selected area.
E
Orbital Strike

Ability: Ultimate

Cast time: 2s
Ult duration: 4s

Ultimate Cost: 8
Equip a tactical map.
Fire to launch a lingering orbital strike laser at the slected location, dealing high damage-over-time to players caught in the selected area.
X

Version History[edit]

Version Balance Changes
10.00
  • Stim Beacon (C)
    • Buff Equip time after casting adjusted from Normal >>> Fast.
    • Bug Fix Improved the performance around Sky Smoke dissipation effect
9.10
  • Orbital Strike (X)
    • Bug Fix AOE windup/activation audio integration have been updated from being positioned directly on the Agent when in the AOE to being slightly directional toward the origin of the AOE to allow you to know which direction to travel in, in order to escape.
9.06
  • Stim Beacon (C)
    • Buff Increased rate of fire to have consistent recoil control that matches the default rate of fire.
9.05
  • Stim Beacon (C)
    • Buff Increased rate of fire to have consistent recoil control that matches the default rate of fire.
9.03
  • Incendiary (Q)
    • Rework These abilities should spread more consistently and only apply damage in places that are consistent with the visuals.
  • Sky Smoke (E)
    • Rescale You can now ping and see additional icons on maps used for ability targeting
  • Orbital Strike (X)
    • Rescale You can now ping and see additional icons on maps used for ability targeting
8.11
  • Incendiary (Q)
    • Bug Fix Fixed an issue with Brimstone Incendiary (Q) VFX not appearing unless the player is observing the direction it is coming from
8.09
  • Sky Smoke (E)
    • Buff Radius increased 410 >>> 415
    • Rescale UI targeting size updated so that outer edge properly reflects the size of the smoke
7.08
  • Sky Smoke (E)
  • Rescale Brimstone's smokes will play an audio and visual cue 1.5 seconds before they are about to fade.
7.04
  • Orbital Strike (X)
    • Nerf Ultimate points increased 7 >>> 8
7.04
  • Orbital Strike (X)
    • Bug Fix Fixed issue where Orbital Strike did not damage the cocoon of Deadlock’s Annihilation
6.10
  • Sky Smoke (E) & Orbital Strike (X)
    • Bug Fix Updated the size of Sky Smoke and Orbital Strike targeting reticles so that they match their size before the update that shipped in patch 6.08.
    • Rescale Removed the mouse cursor that was displayed on Brimstone's Sky Smoke and Orbital Strike, and Omen's From the Shadows.
6.08
  • Sky Smoke (E) & Orbital Strike (X)
    • Rescale Sky Smoke & Orbital Strike have updated targeting visuals to help players with precision placement on the map.
6.0
  • Orbital Strike (X)
5.12
  • Incendiary (Q)
    • Buff Now deals damage to all enemy objects
    • Nerf Now deals 100% >>> 50% damage to non-players
  • Orbital Strike (X)
4.11
4.10
  • Incendiary (Q)
    • Bug Fix Fixed Incendiary dealing damage in chunks of 15 instead of 1
4.05
  • Stim Beacon (C)
    • Nerf Max charges reduced 2 >>> 1
    • Nerf Price increased 100 >>> 200
  • Orbital Strike (X)
    • Bug Fix Fixed issue where Sova’s Recon Bolt was destroyed by Orbital Strike even if the Recon Bolt was well out of the area
4.04
  • Sky Smoke (E)
    • Buff Deploy time decreased 2 >>> 1 second
    • Buff Deploy radius increased 5000 >>> 5500
    • Buff Height increased to match other Controllers
  • Stim Beacon (C)
    • Buff Now also applies a 15% speed boost in addition to RapidFire
  • Bug Fix Fixed Yoru's Gatecrash icon showing up as a big white circle on Brimstone's targeting map
4.03
  • Orbital Strike (X)
    • Bug Fix Brimstone's ultimate now properly blocks gameplay visibility while active
      • Abilities that require line of sight (flashes, Sova recon pulses) will no longer apply through the ultimate
      • You'll no longer see enemies on the minimap through the ultimate.
3.05
  • Buff Orbital Strike (X) now deals damage to the following:
3.0
  • Incendiary (Q)
    • Nerf Price increased 200 >>> 250
2.08
  • Sky Smoke (E)
    • Bug Fix Fixed Smokes from blocking flashes even when you are not fully inside them
2.04
  • Sky Smoke (E)
    • Bug Fix Fixed an issue where casting Sky Smoke right after picking up an Ultimate orb would result in ability charges lost, and smokes not deployed
2.03
  • Incendiary (Q)
    • Nerf The audio of the lingering fire zone will be easier to hear when other actions and sounds occur nearby.
2.0
  • Stim Beacon (C)
    • Buff Will now quick cast (no equip time)
  • Incendiary (Q)
    • Buff Cost reduced: CredsCreds 300 >>> CredsCreds 200
  • Sky Smoke (E)
    • Buff Cast range increased: 4200 >>> 5000
    • Buff Duration increased: 14.25 >>> 19.25
    • Buff No longer makes a sound that enemies can hear when confirming the location of smokes
1.09
  • Stim Beacon (C)
    • Buff Fire rate bonus increased from 10% >>> 15%
1.04
  • Stim Beacon (C)
    • Buff No longer Buffs enemies and no longer shows its effect radius to enemies
  • Sky Smoke (E)
    • Bug Fix Fixed one-way smokes when the player’s camera was around the top of the smoke
    • Bug Fix Fixed smokes on Haven spawning offset of where intended
  • Orbital Strike (X)
    • Nerf Cost changed from 6 to 7 Ult points
0.50
  • Incendiary (Q)
    • Buff Damage tick speed increased (total damage per second unchanged)
    • Buff Height required to jump out of all damaging area denial abilities 80 >> 120
    • Nerf increased from 200 to 300 credits

Notable Players[edit]

External Links[edit]

References[edit]