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Fade

From Liquipedia VALORANT Wiki
[e][h]Fade
Agents Information
Name:
Fade
Real Name:
Hazal Eyletmez
Country:
Class:
Initiator
Release Date:
2022-04-27
Abilities
Abilities:
Prowler, Seize
Signature Ability:
Haunt
Ultimate:
Nightfall

Fade is an Agent in VALORANT and the fifth Initiator to be released.

Biography[edit]

Turkish bounty hunter, Fade, unleashes the power of raw nightmares to seize enemy secrets. Attuned with terror itself, she hunts targets and reveals their deepest fears before crushing them in the dark.

Abilities[edit]

Prowler
Ability: Basic

Search Duration: 2.5s Debuff duration: 2.75s Health: 100HP Detection distance: 15m normal, 10m trail

Cost: Creds 250
Max Charges: 2
EQUIP a Prowler. FIRE will send the Prowler out, causing it to travel in a straight line. The Prowler will lock onto any enemies or trails in their frontal vision cone and chase them, nearsighting them if it reaches them. HOLD the FIRE button to steer the Prowler in the direction of your crosshair.
C
Seize
Ability: Basic

Duration: 4.5s
Circle diameter: 14m Decay: -75HP (lasts 5s) Max air time: 1.5s

Cost: Creds 200
Max Charges: 1
EQUIP a knot of raw fear. FIRE to throw. The knot drops down after a set time. RE-USE to drop the knot early. The knot ruptures on impact, holding nearby enemies in place. Held enemies are deafened, and decayed.
Q
Haunt
Ability: Signature

Duration: 2s
Health: 1HP
Trail duration: 12s
Max air time: 1.5s

Cost: Creds Free (40s Cooldown)
Max Charges: 1
Equip a nightmarish entity. FIRE to throw the orb which will plummet to the ground after a set amount of time. Upon hitting the ground, the orb will turn into a nightmarish entity that will reveal the location of enemies caught in its line of sight. Enemies can destroy this entity. RE-USE the ability to drop the projectile early in-flight.
E
Nightfall
Ability: Ultimate
Ultimate Cost: 8
EQUIP the power of nightmare itself. FIRE to unleash a wave of unstoppable nightmare energy. Enemies caught in the wave are marked by terror trails, deafened, and decayed.
X

Version History[edit]

Version Balance Changes
7.04
  • Prowler (C)
  • Nerf Time to re-equip gun takes slightly longer after using the ability
5.12
  • Nerf Prowler (C) Health decreased 100 >>> 60
  • Buff The following abilities are now immune to allied damage:
    • Prowler (C)
    • Haunt (E)
5.10
  • Nerf Prowlers (C) duration reduced from 3 >>> 2.5 seconds. (Time the prowler is alive without a trail).
  • Nerf Prowlers (C) delay on bite after reaching target increased .4 >>> .6 seconds.
  • Rescale Prowlers (C) hitbox improvements.
  • Nerf Prowlers (C) nearsight duration on hit reduced 3.5 >>> 2.75 seconds.
  • Bug Fix Prowlers (C) now fizzle out and no longer debuff instead of debuffing its target if they teleported away before it finished its animation.
  • Nerf Nightfall (X) cost increased 7 >>> 8.
5.09
  • Bug Fix Fixed an issue where Fade could activate her Haunt (E) and Seize (Q) projectiles to make them drop while she was Suppressed.
5.01
  • Bug Fix Fixed issue where Fade’s Haunt (E) would sometimes reveal enemies that were on the other side of a thin wall
5.0
  • Bug Fix Fixed a bug where Agents revealed by Fade’s Haunt (E) would sometimes briefly appear in an incorrect location on the minimap
4.11
  • Bug Fix Fixed a bug where Fade’s Prowler (C) and trails would not navigate down the chute on Breeze
4.10
  • Rescale Progress/Charge bars moved to a consistent location and made a consistent size
4.09
  • Nightfall (X):
  • Bug Fix You should now see a decreased amount of flickering textures on diagonal walls when casting Fade’s ultimate. Also added VFX for additional clarity and visual impact.
  • Seize (Q):
  • Bug Fix VFX change to the orb for a more dynamic presentation in 1p and Agent select
4.08
  • New Initial release of Fade.

Notable Players[edit]

External Links[edit]

References[edit]