Follow us on Twitter @LiquipediaVAL if you'd like to be kept up to date on all things VALORANT!
From Liquipedia VALORANT Wiki
This page contains a list of terms and definitions that are commonly found when discussing VALORANT.
General Game-play terms
- Ace is when one person kills all 5 players in one round.
- Very long-range Counter Strike weapon, generally able of killing with a bullet. More often defines snipers.
- See IGL.
- Call Outs
- The names for the different areas of a map, mostly used to tell the team where an enemy is or where to go.
- A player that camps remains in their spot for a long time, waiting for enemies.
- Clutch is when the last player alive wins the round.
- Eco (round)
- A strategy where a team doesn't buy rifles nor equipment in order to save money.
There are different level of eco, which range from not buying anything at all (hard-eco) to pistol, grenades and Kevlar buys (semi-eco).
- Exits/Exit frags
- Or going for exits, which means trying to get kills as a Defender on Attacker when they exit the bomb-site to avoid the explosion.
- Flawless is when no one on your team dies.
- The act of purchasing nonetheless on a round where a regular eco round would normally be optimal. Usually done in order to try and "break" the enemy's economy.
The last round of a half is always a forcebuy when a team doesn't have enough money for a buy, as the money is reset when swapping sides.
- A shot to the head, which deals the most damage of any shot on a part of the body.
- In-Game Leader. Designation of a player in a team that choose the strategies and make the main calls during the game.
- Armor that takes more damage.
- Used to denote the longest lane of multiple pathways that leads to a bomb-site. (E.g.: Long A).
- Denotes a central/middle area of the map that can usually lead to either bomb-site.
- A one-shot to the head.
- Orbs are an obtainable to charge a point in your Ultimate ability.
- A rotation is a change of positions on the map, and is usually done as an answer to a kill or when having information about what the enemy is doing.
- A rush is a strategy where a team pushes forward the enemy side very quickly, to catch them off guard. Can be done by either Attacker or Defender.
- A player that saves will concede the round, try to hide on the map and avoid getting killed to keep his weapon and/or equipment for the next round.
- Denotes the shortest lane to a bomb-site. (E.g.: Short B).
- Spike is the bomb that Agents plant/defuse in order to win rounds.
- Firing continuously for a long time with a weapon.
- The strategy a team will follow for a round.
- A term used for any equipment that is not a weapon, like abilities or armor.
- Team Ace
- Team Ace is when each person kills 1 enemy player in one round.
- Thrifty is when you won a round spending less money than other team.
- Ult is your Ultimate ability.
- Firing through walls that let some bullets go through (like some doors, wood, boxes, etc.) in order to kill someone hiding behind it.
- A type of cheat that lets the player see enemy players through walls.
Non Game-play terms
- Default - When a map is awarded to a team coming from the upper bracket in a double elimination format.
- An experienced player that uses a new account to play in lower ranked games than his actual level.
- To be announced - Information not yet disclosed by the person or organization in question.
- To be determined - Something yet to be determined, such as tournament participants or release date.