Harbor

From Liquipedia VALORANT Wiki
[e][h]Harbor
Agents Information
Real Name:
Varun Batra
Country:
Class:
Controller
Release Date:
2022-10-18
Abilities
Abilities:
Cascade
Cove
Signature Ability:
High Tide
Ultimate:
Reckoning

Harbor is an Agent in VALORANT and the fifth Controller to be released.

Biography[edit]

Hailing from India's coast, Harbor storms the field wielding ancient technology with dominion over water. He unleashes frothing rapids and crushing waves to shield his allies and to pummel those that oppose him.

Abilities[edit]

Cascade

Ability: Basic
Cost: 150
Cast time: 7s
Max Charges: 2
EQUIP a wave of water. FIRE to send the wave rolling forward and through walls. RE-USE to stop the wave. Players hit are slowed.
C
Cove

Ability: Basic
Cost: 350
Cast time: 15s
Max Charges: 1
EQUIP a sphere of shielding water. FIRE to throw. ALT FIRE to underhand throw. Upon impacting the ground, spawn a water shield that block bullets.
Q
High Tide

Ability: Signature
Cost: Free
Max duration: 15s
Cooldown: 40s
Max Charges: 1
EQUIP a wall of water. FIRE to send the water forward along the ground. HOLD FIRE to guide the water in the direction of your crosshair, passing through the world, spawning a wall along the water's path. ALT FIRE while bending to stop the water early. Players hit are slowed.
E
Reckoning

Ability: Ultimate
Ultimate Cost: 7
EQUIP the full power of your Artifact. FIRE to summon a geyser pool on the ground. Enemy players in the area are targeted by successive geyser strikes. Players caught within a strike are concussed.
X

Version History[edit]

Version Balance Changes
10.03

High Tide (E)

  • Buff Now slows enemy dashes

Cascade (C)

  • Buff Now slows enemy dashes
9.03

High Tide (E)

  • Bug Fix Fixed an issue where the wall would end prematurely.
8.08

High Tide (E)

  • Bug Fix Fixed an issue where AI-controlled abilities (e.g., Killjoy’s Turret) could detect you through High Tide.
6.10
  • Rework We’ve updated Harbor’s in-game portrait for better gameplay readability and quality consistency.
5.12
  • Buff High Tide (E)
    • Duration increased 12s >>> 15s
  • Buff Cascade (C)
    • Duration increased 5s >>> 7s
5.10
  • Buff Cascade (C) number of purchasable charges 1 >>> 2
  • Bug Fix Fixed Harbor’s Cascade (C) being visible on Minimap for enemies with vision of it.
  • Bug Fix Fixed a bug where Harbor’s Cascade (C) would sometimes spawn under the map.
  • Bug Fix Fixed a bug where Harbor’s Cascade (C) targeter on the minimap would shorten when aiming up or down even though the Cascade (C) would travel the same distance.
  • Bug Fix Fixed a bug where Harbor’s Cascade (C) targeter on the minimap was slightly shorter than the actual distance it would travel.
5.09
  • Bug Fix Fixed a bug where Harbor’s Cascade (C) would sometimes disappear when looking away from it (hotfixed during 5.08 patch cycle).
  • Bug Fix Fixed a bug where walking through Harbor’s Cove (Q) barrier was not blinding players at the intended distance (hotfixed during 5.08 patch cycle).
  • Bug Fix Fixed a bug where Harbor’s High Tide (E) would have large gaps when cast in specific map locations.
  • Bug Fix Fixed a bug where Harbor’s Reckoning’s (X) geysers would not spawn on the area where the player was standing.
5.08
  • New Initial release of Harbor.

Notable Players[edit]

External Links[edit]

References[edit]