- For the American player, see Neon (American player).
- For the Argentine player, see Neon (Argentine player).
Real Name:
Tala Nicole Dimaapi Valdez
Abilities:
Fast Lane, Relay Bolt
Signature Ability:
High Gear
Neon is an Agent in VALORANT and the sixth Duelist to be released.
Biography[edit]
Filipino Agent, Neon, surges forward at shocking speeds, discharging bursts of bioelectric radiance as fast as her body generates it. She races ahead to catch enemies off guard, then strikes them down quicker than lightning.
Abilities[edit]
Fast Lane
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Ability: Basic
Cost: 300
Cast time: 1s Max Charges: 1
FIRE two energy lines forward on the ground that extend a short distance or until they hit a surface. The lines rise into walls of static electricity that block vision.
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C
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Relay Bolt
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Ability: Basic
Cost: 200
Stun duration: 3s Max Charges: 1
INSTANTLY throw an energy bolt that bounces once. Upon hitting each surface, the bolt electrifies the ground below with a concussive blast.
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Q
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High Gear
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Ability: Signature
Cost: 150
Max duration: 10s Max Charges: 2 (regained by killing 2 players)
INSTANTLY channel Neon's high power for increased speed. When charged, ALT FIRE to trigger an electric slide. Slide charge resets every two kills.
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E
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Overdrive
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Ability: Ultimate
Ultimate Cost: 7
Unleash Neon's full power and speed for a short duration. FIRE to channel the power into a deadly lightning beam with high movement accuracy. The duration resets on each kill.
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X
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Version History[edit]
Version
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Balance Changes
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8.11
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- Fast Lane (C):
- Dissipates from behind to minimize visual noise in combat space while giving cover for Neon.
- Audio has been updated to travel with the fade out of the wall.
- Wall Dissolve Duration 1s >>> 2s
- Wall Duration 6s >>> 4s
- High Gear (E):
- Sprint
- Neon no longer has her strafe speed reduced while sprinting.
- Max Sprint Speed while moving sideways 6.73 meters/second >>> 9.11 meters/second
- Time until Full Fuel Regen 60s >>> 20s
- Slide
- Slide charges 1 >>> 2
- Neon now removes all weapon movement error when sliding.
- This effectively means she’s more accurate while sliding.
- Equips out of slide: Fast >>> Instant
- Slide equip buffer >>> .2s (after sliding, there is .2 seconds before her gun comes out)
- Relay Bolt (Q):
- Charges 2 >>> 1
- Windup delay 1.1s >>> .8s
- Concuss Duration 3.0s >>> 3.5s
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7.08
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- Fast Lane (C) now more reliably fully extends through Fracture’s A Door when cast from the outside,
behaving the same as when used from inside A Hall.
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6.03
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- Adjusted Neon’s hair height to fit within the standardized vertical range.
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5.10
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- Fixed a bug where Neon’s Slide could be used to boost upwards in specific map locations.
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5.03
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- Overdrive (X):
- Damage per shot reduced 22 >>> 18
- Killzone increased 15m >>> 20m
- Leg shot multiplier reduced 1.0 >>> 0.85
- Headshot multiplier increased 1 >>> 3
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4.10
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- Fixed a bug where High Gear (E) would automatically stop after using Fast Lane (Q) or Relay Bolt (C)
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4.08
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- Battery energy received upon killing an enemy increased 25%>>>100%
- Slide cannot be cast during equip delay
- Velocity restriction removed
- Neon can now slide sideways and forward, and only requires that she is moving
- Energy drain increased 6.7/s>>>10/s
- Fast Lane (Q) Wall damage removed
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4.07
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- Overdrive (X) can now be input-queued to equip after the current action
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4.0
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- Initial release of Neon.
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Notable Players[edit]
External Links[edit]
References[edit]