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Phoenix

From Liquipedia VALORANT Wiki
[e][h]Phoenix
Agents Information
Name:
Phoenix
Real Name:
Jamie Adeyemi
Country:
Class:
Duelist
Release Date:
2020-04-07
Abilities
Abilities:
Hot Hands
Blaze
Signature Ability:
Curveball
Ultimate:
Run it Back

Phoenix is an offensive VALORANT agent, who specializes in hunting down enemies, while crippling their ability to fire back. The Blaze ability creates walls that blocks vision and deals damage, allowing Phoenix to sneak past defended open areas, while Curveball blinds enemies, even if they're hinding behind corners. In combination, Hot Hands and the Run it Back ultimate make Phoenix a very durable duelist and players who like to play aggressively will really enjoy this agent's gameplay

Biography[edit]

Hailing from the U.K., Phoenix's star power shines through in his fighting style, igniting the battlefield with flash and flare. Whether he's got backup or not, he'll rush into a fight on his own terms.

Abilities[edit]

Blaze

Ability: Basic

Maximum heal: 50 HP Duration: 8s

Cost: CredsCreds 200
Max Charges: 1
Equip a flame wall.
Fire to create a line of flames that moves forward. Creating a wall of fire that blocks vision and damages players passing through it.
Hold fire to bend the wall in the direction of your crosshair.
C
Curveball

Ability: Basic

Blind time: 1.1s

Cost: CredsCreds 250
Max Charges: 2
Equip a fire orb that takes a curving path and detonates shortly after throwing.
Fire to curve the flare orb to the left, detonating and blinding any player who sees the orb.
Alternate fire to curve the flare orb to the right.
Q
Hot Hands

Ability: Signature

Maximum heal: 50 HP Duration: 4s

Cost: CredsCreds Free
Max Charges: 1
(regained by killing 2 players)

Equip a fireball.
Fire to throw a fireball that explodes after a set amount of time or upon hitting the ground, creating a lingering fire zone that damages enemies.
E
Run it Back

Ability: Ultimate

Duration: 10s

Ultimate Cost: 6
Instantly place a marker at Phoenix's location. While this ability is active, dying or allowing the timer to expire will end this ability and bring Phoenix back to his location with full health.
X

Version History[edit]

Version Balance Changes
5.12
  • Buff Blaze (C) Cost decreased 200 >>> 150
  • Buff Hot Hands (E) now damages:
    • Cypher Trapwire
    • Killjoy Nanoswarm
    • Killjoy Alarmbot
    • Killjoy Lockdown
    • Raze Blast Pack
    • Reyna Leer
    • Sage Barrier Orb
    • Sova Recon Bolt
    • Fade Prowler
    • KAY/O Knife
    • Chamber Trademark
    • Chamber Rendezvous
  • Buff Blaze (C) now damages:
    • Cypher Trapwire
    • Killjoy Nanoswarm
    • Killjoy Alarmbot
    • Killjoy Lockdown
    • Raze Blast Pack
    • Reyna Leer
    • Sage Barrier Orb
    • Sova Recon Bolt
    • Fade Prowler
    • KAY/O Knife
    • Yoru Fakeout
    • Chamber Trademark
    • Chamber Rendezvouszero
  • Nerf Hot Hands (E) now deals 100% >>> 50% damage to non-players
5.07
  • Bug Fix Fixed a bug where Phoenix would not automatically re-equip a weapon at the end of Run It Back (X)
5.01
  • Buff Flash Max duration increased 1.1s >>> 1.5s
  • Buff Flash Windup decreased .7s >>> .5s
  • Buff Phoenix will now equip his weapon earlier if he stops bending his wall
  • Buff Phoenix will now spawn with Run it Back (X) at the marker with the amount of shields he had when the ability was cast
4.10
  • Rescale Progress/Charge bars moved to a consistent location and made a consistent size
3.0
  • Nerf Curveball (Q) price increased 200 >>> 250
2.03
  • Rework The audio of the Hot Hands (E) lingering fire zone will be easier to hear when other actions and sounds occur nearby.
2.01
  • Bug Fix Fixed a bug where Phoenix’s starting location would briefly be displayed on the minimap after being killed in Run it Back (X)
1.06
  • Rescale The audio and visuals for Phoenix's Curveball (Q) should better indicate when to turn away, and when it's safe to look again
1.05
  • Bug Fix Fixed nearsight not apply properly when going through smoke parts of Viper and Phoenix’s walls
  • Bug Fix 1.04 Hotfix Fixed a bug where Phoenix could plant the Spike off the bomb site if he finished planting after Run it Back (X) ended
1.04 Hotfix 2
  • Bug Fix (Documented in patch 1.05) Fixed a bug where Phoenix could plant Spikes outside of sites by syncing the expire time of his ultimate and the planting time.
1.0
  • Buff Blaze (C) duration increased 6 >>> 8 seconds
  • Nerf Blaze (C) damage: 15 every 0.25s >>> 1 every 0.033 seconds
  • Nerf Blaze (C) healing: 3 every 0.25s >>> 1 every 0.16 seconds
  • Rescale Hot Hands (E) healing: 3 every 0.25s >>> 1 every 0.08s
  • Buff Curveball (Q) max flash duration increased 0.8 >>> 1.1 second
  • Buff Run it Back (X) automatically reloads all weapons on respawn
0.50
  • Buff Height required to jump out of all damaging area denial abilities 80 >> 120
  • Buff Fireball damage tick speed increased (total damage per second unchanged)
  • Nerf Phoenix Curveball (Q) increased from 100 to 200 credits
0.49
  • Bug Fix Fixed a bug where Phoenix would get teleported back to an ascender (rope ladder) after respawning, in cases where Phoenix died while Run It Back (X) was active and he was attached to an ascender
  • Bug Fix Fixed a bug where, for a brief time after Run It Back (X) ended, Phoenix could be damaged in the place where he fizzled

Notable Players[edit]

Mania EsportsZik (Coach)

External Links[edit]

References[edit]