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Raze

From Liquipedia VALORANT Wiki
[e][h] Raze
Agents Information
Name:
Raze
Country:
Class:
Duelist
Release Date:
2020-04-07
Abilities
Abilities:
Blast Pack
Boom Bot
Signature Ability:
Paint Shells
Ultimate:
Showstopper

Raze is a VALORANT agent, whose skill kit is centered around mines, grenades, and general explosions. Raze is all about dealing AOE damage to enemies and will become a favorite agent for those players who like chaos and mayhem.

Blast Pack and Paint Sheels are Raze's main abilities, with which she melts the opposing team. While Paint Sheels is a more direct damage grenade-throw, Blast Pack can stick to walls and be detonated on command, making it great for defending critical choke points or messing up spike plant sites. Raze's signature ability, Boom Bot, is an auto-lock Bot that chases enemies and explodes if it catches up to them, making it a great space-maker of a skill. And if someone lives after encountering Raze on the battlefield, the Showstopper ultimate does just that — it ends everyone's life.

Abilities[edit]

Blast Pack
Ability: Basic

Maximum duration: 5s Cost: 200

Max Charges: 2
Instantly throw a Blast Pack that will stick to surfaces.
Re-use the ability after deployment to detonate, damaging and moving anything hit.
Q
Paint Shells
Ability: Signature

Cost: Free

Max Charges: 1
Equip a cluster grenade.
Fire to throw the grenade, which does damage and creates sub-munitions, each doing damage to anyone in their range. Must get 2 kills to refresh cooldown.
E
Boom Bot
Ability: Basic

Duration: 10s
Cost: 200

Max Charges: 1
Equip a Boom Bot.
Fire will deploy the bot, causing it to travel in a straight line on the ground, bouncing off walls. The Boom Bot will lock on to any enemies in its frontal cone and chase them, exploding for heavy damage if it reaches them.
C
Showstopper
Ability: Ultimate

Ult duration: 10s

Cost: 7 points
Equip a rocket launcher.
Fire shoots a rocket that does massive area damage on contact with anything.
X

Version History[edit]

Version Balance Changes
1.08
  • Nerf Blast Pack Initial damage reduced to 15 with a .2 meter inner radius, falling off to 5 minimum damage
  • Rework Blast Pack Once the satchel lands, it arms after .5 seconds, increasing it’s max damage to 50
  • Buff Blast Pack Shooting the blast pack causes it to detonate, dealing its current damage amount
  • New Blast Pack Satchel no longer does damage to allies
1.05
  • Nerf Showstopper equip Time increased 1.1 >>> 1.4
  • Buff Showstopper quick Equip Time increased 0.5 >>> 0.7
  • Nerf Blast Pack damage decreased 75 >>> 50
  • Buff Blast Pack damage to objects now consistently does 600
1.04
  • Nerf Showstopper ultimate Cost changed from 6 to 7 Ult points
1.0
  • Nerf Blast Pack maximum damage radius reduced 2 >>> 1 meters
0.50
  • Nerf Raze Blast Pack increased from 100 to 200 credits
0.47+
  • Nerf Reduced Paint Shells from 2 to 1
  • Rework Paint Shells now have a kill reset, requiring players to get 2 kills to refresh cooldown
  • Rescale Tuned and adjusted audio for Paint Shells, Blast Pack, and Showstopper so that they’ll be easier to hear in hectic scenarios
  • Bug Fix Fixed an edge case where the secondary cluster of Paint Shells would explode quicker than intended. They now have a minimum duration before exploding.

Notable Players[edit]

External Links[edit]

References[edit]