Ancient Hydra

[e][h] Ancient Hydra
Unit Information
Cost:
745 200 8
Hit Points:
1600
Armor:
2
HP Regeneration:
25 (always)
Mana:
600
Initial Mana:
600
Mana Regeneration:
1.5
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
500
Selection Priorty:
1
Formation Rank:
0
Bounty Awarded:
158 - 174
Sleeps:
yes
Movement
Speed:
270
Turn Rate:
0.6
Move Type:
amph
Collision Size:
48
Cargo Size:
1
Icon
Combat
Damage:
77 - 97
Range:
500
Weapon Type:
missile
1.5
Targets:
  • ground
  • structure
  • debris
  • item
  • ward
  • air

Heavy ranged amphibious unit with Devour, War Stomp, and Slow Poison. When it is slain, smaller Hydras will arise from its corpse.

Attacks land and air units.

Spells & Abilities[edit]

Slow Poison
Cast Type : Orb
Target Type : No Target  Damage Type:  Universal
A poison attack that deals 4 damage per second, and slows the target enemies movement by 50% and attack by 25% for 5 seconds (1 second Heroes).
Targets Allowed : Air, Ground, Organic
Duration : 5 (1) s
War Stomp
Cast Type : Active  Ability Type:  Magical
Target Type : No Target  Damage Type:  Magic
Slams the ground, stunning and damaging nearby enemy units.
Cast Requirements : 90 6 s
Targets Allowed : Ground, Enemy
Area of Effect : 300
Damage : 25
Duration : 3 (2) s
Hotkey : T
Devour
Cast Type : Active  Ability Type:  Physical
Target Type : Unit Target  Damage Type:  Universal
Consumes a target unit, slowly digesting it and dealing 5 damage per second to it. If the Kodo Beast is killed while the consumed unit is still being digested, the unit that was devoured will pop out.
Range : 100
Targets Allowed : Ground, Non-Hero, Enemy, Organic, Neutral
Damage : 5 per secod
Max Creep Level : 5
Notes : If the devouring unit gets morphed into a different unit while devouring a target, the target immediatly dies.
Units with Devour cannot be devoured.
Hotkey : D
Spawn Hydra
Cast Type : Passive
Target Type : No Target
Spawns units on death.
Spawned Unit : Hydra
Spawn Count : 2