Ancient Protector

[e][h] Ancient Protector
Unit Information
Built From:
Build Time:
55
P
Requirements:
Cost:
135 80
Hit Points:
600
Armor:
1 (3)
HP Regeneration:
0.5 (at Night)
Level:
Race:
Sight Range:
1900 / 800
Acquisition Range:
700
Selection Priorty:
4
Classification:
  • Ancient
Uprooted Movement
Speed:
40 (80)
Turn Rate:
0.4
Move Type:
foot
Collision Size:
144
Formation Rank:
4
Icon
Combat
Requirement:
Uprooted
Rooted
Damage:
26 - 33
45 - 54
Area:
Full Dmg: 25
15% Dmg: 75
5% Dmg: 125
Area Targets:
  • ground
  • structure
  • debris
  • wall
  • enemy
  • neutral
Range:
128
700
Weapon Type:
normal
msplash
1.4
1.7
Targets:
  • ground
  • structure
  • debris
  • item
  • ward
  • air
  • ground
  • structure
  • debris
  • item
  • ward

Defensive Ancient. When rooted in the ground, can hurl enormous rocks at nearby enemy units.

Attacks land and air units.

Spells & Abilities[edit]

Blight Dispel Small
Cast Type : Passive
Target Type : No Target
Removes nearby Blight once the building finishes construction.
Area of Effect : 768
Notes : Only blight that was created by buildings and has no source buildings nearby can be removed with this ability.
Eat Tree
Cast Type : Active  Ability Type:  Physical
Target Type : Tree Target
Consume a tree to restore 500 hit points over 30 seconds.
Targets Allowed : Tree
Duration : 30 s
Hit Points Restored : 500
Hotkey : E
Uproot (Ancient Protector)
Cast Type : Active  Ability Type:  Physical
Target Type : No Target
Allows the Ancient to pull itself up out of the ground so that it can move and engage units in melee combat. Also gives the Ancient Heavy armor.
Animation Duration : 2.5 seconds
Hotkey : R

Upgrades[edit]

Nature's Blessing
Upgrades all Ancients' and Treants' movement speed and armor.
Researched at : Tree of Life
 Hotkey : N
Cost : 150 200  Research Time:  60
Requires : Tree of Ages
Armor Bonus : 2 for Ancient Protectors, 5 for others