Ancient Sasquatch

[e][h] Ancient Sasquatch
Unit Information
Cost:
545 150 8
Hit Points:
1200
Armor:
5
HP Regeneration:
1.5 (always)
Mana:
600
Initial Mana:
600
Mana Regeneration:
1.5
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
500
Selection Priorty:
8
Formation Rank:
0
Bounty Awarded:
107 - 121
Sleeps:
yes
Movement
Speed:
320
Turn Rate:
0.5
Move Type:
foot
Collision Size:
48
Cargo Size:
1
Icon
Combat
Damage:
61 - 68
Range:
128
Weapon Type:
normal
1.35
Targets:
  • ground
  • structure
  • debris
  • item
  • ward

Heavy melee unit that can Slam opponents. Can cast Force of Nature. Also has Reincarnation.

Attacks land units.

Spells & Abilities[edit]

Slam
Cast Type : Active  Ability Type:  Magical
Target Type : No Target  Damage Type:  Magic
Slams the ground, dealing 70 points of damage and slowing the movement and attack rate of nearby enemy units.
Cast Requirements : 90 6 s
Targets Allowed : Ground, Enemy, Neutral
Area of Effect : 250
Damage : 70
Duration : 4 (2) s
Movement speed : -25%
Attack rate : -25%
Hotkey : L
Force of Nature
Cast Type : Active  Ability Type:  Magical
Target Type : Area Target
Converts a small area of trees into Treants. Treants can attack land units.
Cast Requirements : 175 20 s  Range:  800
Targets Allowed : Tree
Area of Effect : 200
Duration : 60 s
Summons : Treant
Summon Count : 3
Hotkey : F
Reincarnation
Cast Type : Passive
Target Type : No Target
When killed, this unit will come back to life. Reincarnation has a 240 second cooldown.
Cast Requirements : 240 s
Delay : 7 seconds
Hotkey : R