Arcane Tower

[e][h] Arcane Tower
Unit Information
Build Time:
50
N
Cost:
70 50
Hit Points:
500 (650)
Armor:
5 (8)
Level:
Race:
Sight Range:
1600 / 800
Acquisition Range:
800
Selection Priorty:
2
Classification:
  • Mechanical
Icon
Combat
Damage:
8 - 10
Range:
800
Weapon Type:
missile
Targets:
  • ground
  • structure
  • debris
  • air
  • item
  • ward

The Arcane Tower is a magical defensive tower. Particularly effective against enemy Heroes and spellcasters. Has the Feedback ability, which causes its attacks to destroy mana, dealing extra damage equal to the mana destroyed. Can learn the Magic Sentry ability.

The Arcane Tower is only available by upgrading from the Scout Tower.

Spells & Abilities[edit]

Blight Dispel Small
Cast Type : Passive
Target Type : No Target
Removes nearby Blight once the building finishes construction.
Area of Effect : 768
Notes : Only blight that was created by buildings and has no source buildings nearby can be removed with this ability.
Feedback
Cast Type : Orb  Ability Type:  Magical
Target Type : No Target
This tower's attacks destroy 24 mana per hit against any unit, causing bonus damage equal to the mana destroyed.
Additionally, attacks made by this tower cause 20 bonus damage against summoned units.
Mana Burned (Hero) : 24 (12)
Damage : 1 per Mana point burned
Damage to Summons : 20
Reveal
Cast Type : Active  Ability Type:  Magical
Target Type : Point Target
Reveals the area of the map that is cast upon. Also reveals invisible units.
Cast Requirements : 180 s
Area of Effect : 900
Duration : 15 s
Upgrade: Magic Sentry
Cost : 50 50  Research Time:  30
Researched at : Arcane Sanctum
Magic Sentry
Cast Type : Passive
Target Type : No Target
Reveals nearby invisible units.
Area of Effect : 900
Upgrade: Magic Sentry
Cost : 50 50  Research Time:  30
Researched at : Arcane Sanctum

Upgrades[edit]

Improved Masonry
Increases the armor and hit points of Human buildings.
Researched at : Lumber Mill
 Hotkey : M
Cost : 125 50  Research Time:  60
Hit Point Bonus : 10%
Armor Bonus : 1
Advanced Masonry
Cost : 150 75  Research Time:  75
Requires : Keep
Hit Point Bonus : 20%
Armor Bonus : 2
Imbued Masonry
Cost : 175 100  Research Time:  90
Requires : Castle
Hit Point Bonus : 30%
Armor Bonus : 3

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.19 Nerf Human Towers (Guard, Cannon, Arcane and Scout) now gain 1 armor per masonry upgrade, down from 2.
1.17 Buff Arcane Towers now deal 20 bonus damage per attack to summoned units.
1.13 Buff Human towers now gain 2 armor per masonry upgrade, up from 1.
1.12 Buff Arcane Towers now deal Piercing damage, and have had their range increased from 700 to 800.
1.10 Buff Guard Towers and Arcane Towers now cost 70/50 to upgrade, down from 80/60.