The first rank of the Sentinel army is comprised of Archers. These brave warrior women are expert marksmen and use the concealing forests of Kalimdor to their advantage. Their lightning quick ambushes are legendary - for few warriors can match the speed and cunning of the proud Archers. Like all Night Elf women, Archers are able to Shadowmeld at night.
Their low hit points and medium armor makes Archers extremely vulnerable to melee attacks. The Shadowmeld ability can be used to keep Archers alive.
Archers are mostly used in the early game to help creeping with the Ancient of War. If the Night Elf faces pressure early on, more Archers can be produced. However most late game strategies do not include Archers.
Archers are part of a mass ranged strategy together with Druids of the Talon. This strategy is sometimes played in Night Elf mirror.
Spells & Abilities
- Archers have the highest dps per food against ground units
- Archers have the lowest hit points of all combat units
|Balance Patch History|
|Patch Version||Balance Changes|
|1.30.0|| Archer Hit Points increased from 245 to 260.|
|1.17|| Archer hit points increased to 245 from 240.|
|1.10|| Archers now have a new passive ability, Elune's Grace. This ability grants them 35% damage reduction against Piercing attacks, and 20% damage reduction against spells.|
Archer hit points reduced to 240 from 310.