Archer

From Liquipedia Warcraft Wiki
[e][h] Archer
Unit Information
Built From:
Build Time:
20
A
Cost:
130 10 2
255
0 (6)
0.5 (at Night)
1400 / 800 (1400 / 1400)
Acquisition Range:
800
Selection Priorty:
2
Formation Rank:
2
Movement
270
Turn Rate:
0.6
Move Type:
foot
Collision Size:
32
Cargo Size:
1
Icon
Combat
16 - 18 (23 - 31)
500 (700)
missile
1.5
  • ground
  • structure
  • debris
  • air
  • item
  • ward

The first rank of the Sentinel army is comprised of Archers. These brave warrior women are expert marksmen and use the concealing forests of Kalimdor to their advantage. Their lightning quick ambushes are legendary - for few warriors can match the speed and cunning of the proud Archers. Like all Night Elf women, Archers are able to Shadowmeld at night.

Basic long-ranged attacker. Has the Elune's Grace ability. Can learn the Marksmanship, Improved Bows and Hippogryph Taming upgrades. Attacks land and air units.

Their low hit points and medium armor makes Archers extremely vulnerable to melee attacks. The Shadowmeld ability can be used to keep Archers alive.

Archers can be combined with Hippogryphs to Hippogryph Riders, if Hippogryph Taming has been researched.

Strategy[edit]

Archers are mostly used in the early game to help creeping with the Ancient of War. If the Night Elf faces pressure early on, more Archers can be produced. However most late game strategies do not include Archers.

Archers are part of a mass ranged strategy together with Druids of the Talon. This strategy is sometimes played in Night Elf mirror.

Spells & Abilities[edit]

Hide
Cast Type : Active
Target Type : No Target
Lie in wait for enemies without attacking. (Will respond to attacks). Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility. It's very handy for running away from a battle. The Hide ability is disabled during the day.
Fade Duration : 1.5 seconds
Hotkey : I

Notes

The Archer, Huntress, Priestess of the Moon, and Warden are invisible to all other units at Night. The units are only invisible when they are not moving/attacking.

Elune's Grace
Cast Type : Passive
Target Type : No Target
Reduces the damage taken from Piercing attacks to 65%, and spells and Magic attacks to 80%.
Notes : Both Magic and Spell damage is reduced to 80%.
Mount Hippogryph
Cast Type : Active
Target Type : No Target
Mounts a Hippogryph so that the Hippogryph Rider can attack from the air.
Hotkey : U
Improved Bows
Cast Type : Passive
Target Type : No Target
Increases the Archer's and Hippogryph Rider's attack range.
Range Bonus : 200
Upgrade: Improved Bows
Cost : 50 100  Research Time:  35
Researched at : Ancient of War
 Hotkey : I
Requirements : Tree of Ages
Marksmanship
Cast Type : Passive
Target Type : No Target
Increases the damage of Archers and Hippogryph Riders.
Damage Bonus : 4
Upgrade: Marksmanship
Cost : 100 175  Research Time:  40
Researched at : Ancient of War
 Hotkey : M
Requirements : Tree of EternityHunter's Hall
Unit Inventory (Night Elf)
Cast Type : Passive
Target Type : No Target
Allows the unit to carry 2 items.
Item Capacity : 2
Notes : Items cannot be used by the unit and are dropped, if the unit dies.
Upgrade: Backpack (Night Elf)
Cost : 50 25  Research Time:  20
Researched at : Tree of Life
Requirements : Ancient of Wonders

Upgrades[edit]

Ultravision
Gives Night Elves the ability to see as far at night as they do during the day.
Researched at : Hunter's Hall
 Hotkey : U
Cost : 50 50  Research Time:  45
Strength of the Moon
Increases the damage of Archers, Huntresses, Glaive Throwers, and Hippogryph Riders.
Researched at : Hunter's Hall
 Hotkey : M
Cost : 125 75  Research Time:  60
Damage Dice Bonus : 1
Improved Strength of the Moon
Cost : 175 175  Research Time:  75
Requires : Tree of Ages
Damage Dice Bonus : 2
 
Advanced Strength of the Moon
Cost : 225 275  Research Time:  90
Requires : Tree of Eternity
Damage Dice Bonus : 3
 
Moon Armor
Increases the armor of Archers, Huntresses, and Hippogryph Riders.
Researched at : Hunter's Hall
 Hotkey : A
Cost : 150 75  Research Time:  60
Armor Bonus : 2
Improved Moon Armor
Cost : 200 150  Research Time:  75
Requires : Tree of Ages
Armor Bonus : 4
 
Advanced Moon Armor
Cost : 250 225  Research Time:  90
Requires : Tree of Eternity
Armor Bonus : 6
 

Trivia[edit]

  • Archers have the highest dps per food against ground units
  • Archers have the lowest hit points of all combat units

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.32.9
  • Nerf Archer hit points reduced from 260 to 255.
1.30.0
1.17
  • Buff Archer hit points increased to 245 from 240.
1.10
  • Buff Archers now have a new passive ability, Elune's Grace. This ability grants them 35% damage reduction against Piercing attacks, and 20% damage reduction against spells.
  • Nerf Archer hit points reduced to 240 from 310.

References[edit]

http://classic.battle.net/war3/nightelf/units/archer.shtml