Archer
From Liquipedia Warcraft Wiki
Unit Information
Built From:
Ancient of War
0.5 at Night
Sleeps:
no
Formation Rank:
2
1400 / 800
Acquisition Range:
800
Selection Priorty:
2
Movement
270
Turn Rate:
0.6
Move Type:
foot
Collision Size:
32
Cargo Size:
1
Icon
Combat
500 (700)
missile
1.5
- ground
- structure
- debris
- air
- item
- ward
The first rank of the Sentinel army is comprised of Archers. These brave warrior women are expert marksmen and use the concealing forests of Kalimdor to their advantage. Their lightning quick ambushes are legendary - for few warriors can match the speed and cunning of the proud Archers. Like all Night Elf women, Archers are able to Shadowmeld at night.
Basic long-ranged attacker. Has the Elune's Grace and Mount Hippogryph abilities. Can learn the Marksmanship and Improved Bows upgrades. Attacks land and air units.
Their low hit points and medium armor makes Archers extremely vulnerable to melee attacks. The Shadowmeld ability can be used to keep Archers alive.
Archers can be combined with Hippogryphs to form Hippogryph Riders.
Strategy
[edit]Archers are mostly used in the early game to help creeping with the Ancient of War. If the Night Elf faces pressure early on, more Archers can be produced. However most late game strategies do not include Archers.
Archers are part of a mass ranged strategy together with Druids of the Talon. This strategy is sometimes played in Night Elf mirror.
Spells & Abilities
[edit]Hide |
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Lie in wait for enemies without attacking. (Will respond to attacks). Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility. It's very handy for running away from a battle. The Hide ability is disabled during the day. |
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Notes
The Archer, Huntress, Priestess of the Moon, and Warden are invisible to all other units at Night. The units are only invisible when they are not moving/attacking.
Elune's Grace |
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Reduces the damage taken from Piercing attacks to 65%, and spells and Magic attacks to 80%. |
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Mount Hippogryph |
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Mounts a Hippogryph so that the Hippogryph Rider can attack from the air. |
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Improved Bows |
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Increases the Archer's and Hippogryph Rider's attack range. |
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Upgrade: Improved Bows |
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Marksmanship |
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Increases the damage of Archers and Hippogryph Riders. |
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Upgrade: Marksmanship |
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Unit Inventory (Night Elf) |
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Allows the unit to carry 2 items. |
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Upgrade: Backpack (Night Elf) |
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Upgrades
[edit]Ultravision |
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Strength of the Moon |
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Improved Strength of the Moon |
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Advanced Strength of the Moon |
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Moon Armor |
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Improved Moon Armor |
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Advanced Moon Armor |
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Trivia
[edit]- Archers have the highest dps per food against ground units
- Archers have the lowest hit points of all combat units
Quotes
[edit]| Quotes | |||||
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| Built | Selected | Move | Attack | Warcry | Annoyed |
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- Archer's quotes (video and sound on Reforged) - YouTube video.
- Archer's quotes (video and sound on Frozen Throne) - YouTube video.
Version History
[edit]| Balance Patch History | ||
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| Version | Release | Balance Changes |
| 2.0.3 | 2025-07-17 |
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| 1.32.9 | 2020-10-21 |
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| 1.30.0 | 2018-08-08 |
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| 1.17 | 2004-09-20 |
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| 1.10 | 2003-07-03 |
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References
[edit]http://classic.battle.net/war3/nightelf/units/archer.shtml













