Archmage

From Liquipedia Warcraft Wiki
[e][h] Archmage
Attributes

14 +1.8

17 +1

19 +3.2

21 - 27

3

Primary Attribute
Stats
Base Stats
Movement Speed:
320
Sight Range:
1800 / 800
Attack Range:
600
Turn Rate:
0.50
Hotkey:
A
Icon
Level Changes
Level:
1
5
10
Hit Points:
450
625
850
HP Regen.:
0.95
1.3
1.75
Mana:
285
465
705
Mana Regen.:
0.96
1.56
2.36
Armor:
3
4
6
Damage:
21 - 27
33 - 39
49 - 55
Cooldown:
1.59
1.5
1.4

Hailing from the magical kingdom of Dalaran, the Archmagi represent the pinnacle of magical power. Weaving their intricate enchantments, these crotchety old wizards are called upon to defend humanity with all the magical powers at their disposal. Mounted atop their trusty steeds, the Archmagi brandish ancient staves that serve to channel their fierce energies in battle. Though gruff and slightly aloof, these experienced wizards are a heartening sight upon any battlefield where the fate of humanity lies in peril.

Abilities[edit]

Blizzard
Cast Type : Channel  Ability Type:  Magical
Target Type : Area Target  Damage Type:  Magic
Calls down waves of freezing ice shards that damage units in a target area.
Cast Requirements : 75 6 s
Damage : 30 / 40 / 50
Max Damage : 150/200/250
Buildings Factor : 50%
Number of Waves : 6/8/10
Wave Duration : 1 second
Hotkey : B

Notes:

  • Blizzard has a damage cap that is invoked when Blizzard hits more than 5 targets per wave.
Summon Water Elemental
Cast Type : Active
Target Type : No Target
Summons a Water Elemental to attack the Archmage's enemies.
Cast Requirements : 125 20 s
Duration : 60 s
Unit Summoned : Water Elemental (Level 1)/Water Elemental (Level 2)/Water Elemental (Level 3)
Hotkey : W
Brilliance Aura
Cast Type : Aura
Target Type : No Target
Gives additional mana regeneration to nearby friendly units.
Targets Allowed : Air, Ground, Friend, Self
Area of Effect : 900
Regeneration Bonus : 0.75/1.25/2.00
Hotkey : R
Mass Teleport
Cast Type : Channel
Target Type : Point Target
Teleports 24 of the player's nearby units, including the Archmage, to a friendly ground unit or structure.
Cast Requirements : 100 20 s  Range:  99999
Area of Effect : 800
Casting Delay : 3 seconds
Hotkey : T

Notes:

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.30.0 Buff Mass Teleport Area of Effect increased from 700 to 800
Buff Water Elemental attack damage increased from 18-22/31-39/41-49 to 19-23/33-41/44-52
Nerf Water Elemental hit points reduced from 525/675/900 to 500/625/825
Nerf Brilliance Aura mana regeneration changed from 1.5 to 1.25 on Level 2, and from 2.25 to 1.75 on Level 3
1.15 Neutral Level 1 Water Elemental damage reduced to 1d5 + 17 from 2d5 + 19, but hit points increased to 525 from 450.
Nerf Mass Teleport cooldown increased to 20 seconds from 15 seconds.
1.13 Nerf Blizzard is now damage capped. This damage cap is invoked when Blizzard hits more than 5 targets per wave.


Games[edit]

References[edit]


http://classic.battle.net/war3/human/units/archmage.shtml