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Barbed Arachnathid (Mercenary)

[e][h] Barbed Arachnathid
Unit Information
Built From:
Build Time:
25
B
Cost:
95 5 1
Hit Points:
200
Armor:
1
HP Regeneration:
0.5 (always)
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
650
Selection Priorty:
2
Formation Rank:
2
Bounty Awarded:
4 - 6
Sleeps:
yes
Movement
Speed:
300
Turn Rate:
0.5
Move Type:
foot
Collision Size:
48
Cargo Size:
1
Mercenary Stats
Stock Maximum:
1
Stock Start Delay:
440s
Stock Replenish Interval:
60s
Tileset:
Icecrown Glacier
Icon
Combat
Damage:
13 - 15
Range:
600
Weapon Type:
missile
1.6
Targets:
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Light ranged unit that has the Burrow ability.

Attacks land and air units.

Spells & Abilities[edit]

Burrow
Cast Type : Active  Ability Type:  Physical
Target Type : No Target
The Arachnathid digs into the ground and becomes invisible.
Duration : 1.45 s
New Regeneration : 10 Hit Points per second
Notes : Burrowed units are not affected by auras.
Hotkey : B

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.13 Nerf Mercenary Barbed Arachnathids are now available at the start of the second day, instead of very early in the game.

See Also[edit]