Beastmaster

From Liquipedia Warcraft Wiki
[e][h] Beastmaster
Attributes

22 +2.9

14 +1.3

15 +1.8

24 - 34

2

Primary Attribute
Stats
Base Stats
1800 / 800
Melee
Turn Rate:
0.40
Hotkey:
S
Icon
Level Changes
1
5
10
650
925
1300
1.35
1.9
2.65
225
330
465
0.76
1.11
1.56
2
4
6
24 - 34
35 - 45
50 - 60
1.72
1.59
1.47

A warrior Hero, able to call forth the creatures of the forest to serve him. These lone wandering forest dwellers come from all backgrounds and cultures, seeking the essence of combat through the mimicry of wild beasts.

Abilities[edit]

Summon Bear
Cast Type : Active  Ability Type:  Magical
Target Type : No Target
Summons a powerful Bear to attack your enemies.
Cast Requirements : 100 40 s
Duration : 70 s
Unit Summoned : Bear/Raging Bear/Spirit Bear
Hotkey : B
Summon Quilbeast
Cast Type : Active  Ability Type:  Magical
Target Type : No Target
Summons an angry Quilbeast to attack your enemies.
Cast Requirements : 75 25 s
Duration : 70 s
Unit Summoned : Quilbeast/Dire Quilbeast/Raging Quilbeast
Hotkey : Q

Notes:

  • Quilbeasts have a ranged attack so you can use them against air units or other enemy units that are weak to piercing attacks.
  • Most players underestimate high level Quilbeasts, so you will be able to summon three or even four of them in a row and deal huge damage without the opponent making an effort to stop you. Quilbeast groups deal massive damage to air, Huntresses, casters or even normal melee units thanks to their splash damage.
Summon Hawk
Cast Type : Active
Target Type : No Target
Summons a proud Hawk to spy on your enemies.
Cast Requirements : 50 70 s
Duration : 70 s
Unit Summoned : Hawk/Thunder Hawk/Spirit Hawk
Hotkey : W

Notes:

  • The hawk has Truesight and can get Invisibility at level 3. The hawk is especially useful for scouting the enemy.
  • Level 2 and 3 hawks are also very good for finishing off units and heroes as well as distracting other players by attacking their peons.
Stampede
Cast Type : Channel  Ability Type:  Universal
Target Type : Point Target  Damage Type:  Universal
Calls down hordes of rampaging thunder lizards to explode upon the Beastmaster's enemies. Each exploding lizard does 60 damage.
Cast Requirements : 150 180 s  Range:  300
Targets Allowed : Ground, Structure, Debris, Enemy, Neutral
Area of Effect : 1000
Damage : 60
Duration : 30 s
Collision Size : 55
Damage Area : 275
Beasts Per Second : 2
Hotkey : T

Notes:

  • This spell must be maintained to get the full effect. If the Beastmaster moves, the spell will cancel and will not do its full damage. Force the Beastmaster to move from his location. This will stop the Stampede.

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.32.6 Buff Summon Bear mana cost reduced from 125 to 100.
1.18 Nerf Summon Quilbeast cooldown increased to 25 seconds from 20 seconds.
Nerf Summon Hawk mana cost increased to 50 mana from 35 mana.
1.17 Neutral Channeling ultimates now cancel invulnerability. If an invulnerability spell is used while channeling, channeling will end.
1.15 Nerf Level-3 Quilbeasts' splash radii have been reduced from 75/100/150 to 25/75/125.
1.14 Nerf The Beastmaster bear's Bash ability now stuns Heroes for 1 second instead of 2 seconds.
Nerf Stampede damage reduced from 80 per beast to 60 per beast.
1.13 Nerf Beastmaster Strength reduced to 22 from 25, and base armor reduced to 2 from 3.
Nerf Level-2 hawk hit points reduced to 450 from 625, and level-3 hawk hit points reduced to 650 from 875.
1.10 Buff The Beastmaster now has a smaller collision size: 32 down from 48. This means that he takes up less space on the ground.

Games[edit]

References[edit]


http://classic.battle.net/war3/neutral/beastmaster.shtml