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Black Citadel

[e][h] Black Citadel
Unit Information
Build Time:
140
U
Requirements:
Cost:
325 230
Food supplied:
10
Hit Points:
2000
Armor:
5
Level:
Race:
Sight Range:
1200 / 800
Acquisition Range:
800
Selection Priorty:
8
Classification:
  • TownHall
  • undead
  • Mechanical
Builds:
Unlocked Tech:
Upgrades available:
Icon
Combat
Damage:
13 - 15
Range:
800
Weapon Type:
missile
Targets:
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Upgrade to Black Citadel to enable the production of additional types of structures and units.

Attacks land and air units.

Spells & Abilities[edit]

Blight Growth Large
Cast Type : Passive
Target Type : No Target
Creates Blight around the building once it finishes construction.
Area of Effect : 960
Return Lumber
Cast Type : Passive
Serves as a drop-off point for harvested lumber.
Frost Attack
Cast Type : Orb  Ability Type:  Physical
Target Type : No Target
Adds a cold effect to this unit's attacks that slows enemy units' movement speed.
Targets Allowed : Air, Ground
Duration : 5 s
Buff : Slowed

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.30.0 Buff Necropolis cost reduced from 255 to 225 gold.
1.06 Buff Necropolis cost reduced to 300 gold, down from 350 gold.
Nerf Black Citadel now has 2000 hitpoints, down from 2300.