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Heavy melee unit that poisons opponents and carries its young into battle. Can cast Ensnare.
Attacks land units.
Spells & Abilities
|Balance Patch History|
|Patch Version||Balance Changes|
|1.30.0|| Ensnare (Neutral Hostile) unit duration reduced from 10 seconds to 8 seconds; hero duration reduced from 5 seconds to 3 seconds.|
Ensnare (Neutral Hostile) cooldown increased from 10 seconds to 15 seconds.