Castle

[e][h] Castle
Unit Information
Build Time:
140
U
Requirements:
Cost:
360 210
Food supplied:
12
Hit Points:
2500 (3250)
Armor:
5 (8)
Race:
Sight Range:
900 / 600
Selection Priorty:
8
Classification:
  • TownHall
  • Mechanical
Builds:
Upgrades available:
Icon

Upgrade to Castle to enable the production of additional types of structures and units.

Spells & Abilities[edit]

Blight Dispel Large
Cast Type : Passive
Target Type : No Target
Removes nearby Blight once the building finishes construction.
Area of Effect : 960
Notes : Only blight that was created by buildings and has no source buildings nearby can be removed with this ability.
Call to Arms (Town Hall)
Cast Type : Active  Ability Type:  Physical
Target Type : No Target
Call all nearby Peasants to the Town Hall to be converted to Militia.
Area of Effect : 2000
Hotkey : C
Return Gold and Lumber
Cast Type : Passive
Serves as a drop-off point for harvested gold and lumber.

Upgrades[edit]

Improved Masonry
Increases the armor and hit points of Human buildings.
Researched at : Lumber Mill
 Hotkey : M
Cost : 125 50  Research Time:  60
Hit Point Bonus : 10%
Armor Bonus : 1
Advanced Masonry
Cost : 150 75  Research Time:  75
Requires : Keep
Hit Point Bonus : 20%
Armor Bonus : 2
Imbued Masonry
Cost : 175 100  Research Time:  90
Requires : Castle
Hit Point Bonus : 30%
Armor Bonus : 3