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Centaur Sorcerer

[e][h] Centaur Sorcerer
Unit Information
Cost:
320 50 4
600
1
1 (always)
400
1400 / 800
Acquisition Range:
600
Selection Priorty:
1
Formation Rank:
0
Bounty Awarded:
20 - 26
Sleeps:
yes
Movement
350
Turn Rate:
0.5
Move Type:
foot
Collision Size:
32
Cargo Size:
1
Icon
Combat
28 - 37
600
missile
1.8
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Medium ranged unit that hurls fiery missiles. Casts Abolish Magic and Bloodlust.

Attacks land and air units.

Spells & Abilities[edit]

Bloodlust
Cast Type : Autocast  Ability Type:  Magical
Target Type : Unit Target
Increases a target friendly unit's attack rate by 40% and movement speed by 25% for 40 seconds.
Cast Requirements : 75 8 s  Range:  600
Targets Allowed : Air, Ground, Friend, Organic, Self
Duration : 40 s
Attack Speed : 40%
Movement Speed : 25%
Hotkey : L
Abolish Magic
Cast Type : Autocast  Ability Type:  Magical
Target Type : Unit Target
Dispels positive buffs from enemy units, and negative buffs from friendly units. Deals 250 damage to summoned units.
Cast Requirements : 75 0 s  Range:  500
Targets Allowed : Air, Ground, Ward, Invulnerable, Vulnerable, Tree
Damage to summons : 250
Hotkey : B

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.30.0 Nerf Abolish Magic damage against summoned units reduced from 300 to 250.
1.17 Buff Abolish Magic no longer removes positive buffs on friendlies or negative buffs on enemies when manually cast (it already did this for autocast).
Nerf Abolish Magic no longer auto-dispels hero spells.
1.13 Nerf Creep Bloodlust mana cost increased to 75 from 50.
1.12 Nerf The creep version of Abolish Magic has had its mana cost increased from 50 to 75.