Crypt Lord

From Liquipedia Warcraft Wiki
[e][h] Crypt Lord
Attributes

26 +3.20

14 +1.20

14 +1.60

28 - 34

2

Primary Attribute
Stats
Base Stats
1800 / 800
Melee
Turn Rate:
0.50
Hotkey:
C
Icon
Level Changes
1
5
10
675
975
1375
HP Regen.: (+2.00 on Blight)
1.3
1.9
2.7
210
300
420
0.71
1.01
1.41
2
3
5
28 - 34
40 - 46
56 - 62
1.48
1.4
1.28

These ancient, evil behemoths were once the mighty kings of the subterranean spider kingdom of Azjol-Nerub. Though the Nerubians fell before the wrath of the Lich King during the fabled War of the Spider, the insidious Crypt Lords were swayed over to the Lich King's ranks and granted considerable power and the immortality of undeath. Now the giant, thundering beasts serve as the Lich King's mightiest warriors and the guardians of the Scourge's holdings in Northrend.

A warrior Hero, adept at summoning insect minions and crushing enemies. Betraying the Nerubian people, the Crypt Lords have sacrificed the lifeblood of thousands to bolster the Undead armies of Ner'zhul, winning an eternal life of servitude in his name. Attacks land units.

Abilities[edit]

Impale
Cast Type : Active  Ability Type:  Magical
Target Type : Point Target  Damage Type:  Magic
Slams the ground with the Crypt Lord's massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake, stunning them.
Cast Requirements : 100 9 s  Range:  700
Targets Allowed : Ground, Enemy, Neutral, Organic
Area of Effect : 250
Damage : 75 / 120 / 165
Duration : 2 (1) / 3 (2) / 4 (3) s
Wave Distance : 600
Air Duration : 1 second
Notes : Airborne units can take damage and be attacked.
Airborne units are untargetable by spells.
Hotkey : E

Notes:

  • Line up the enemy units to get the best results.
Spiked Carapace
Cast Type : Passive
Target Type : No Target  Damage Type:  Magic
The Crypt Lord forms barbed layers of chitinous armor that increases its defence and returns damage to enemy melee attackers.
Damage returned : 15/25/35 %
Bonus Armor : 3/5/7
Hotkey : S
  • This ability is useful for making the Crypt Lord tougher and returns damage to attackers
Carrion Beetles
Cast Type : Autocast  Ability Type:  Magical
Target Type : No Target
The Crypt Lord progenerates 2 Carrion Beetles from a target corpse to attack the Crypt Lord's enemies. Beetles are permanent but only 6 can be controlled at a time.
Cast Requirements : 50 9 s
Targets Allowed : Dead
Area of Effect : 900
Summoned Unit : Carrion Beetle (Level 1)/Carrion Beetle (Level 2)/Carrion Beetle (Level 3)
Hotkey : C

Notes:

  • These guys do not have a timer. All Carrion Beetles will remain when the Crypt Lord that summons them dies.
Locust Swarm
Cast Type : Active  Ability Type:  Universal
Target Type : No Target  Damage Type:  Physical
Creates a swarm of angry locusts that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a substance that restores hit points to the Crypt Lord when they return.
Cast Requirements : 150 180 s
Area of Effect : 800
Duration : 30 s
Summoned Unit : Locust
Summon Count : 20
Hotkey : L

Notes:

  • Locust Swarm is kind of similar to Protoss Carriers in StarCraft. Once "launched" the Locust Swarm will follow the Crypt Lord where he walks, heading out in an area around the Crypt Lord.
  • 20 Locusts are released. 0.2 second delay between releasing each Locust.
  • Up to 7 Locusts can target an enemy unit at the same time. Fraction of damage dealt by Locusts that will be returned and collected by Crypt Lord: 0.75.
  • The Locust must collect 20 hit points before returning it to the Crypt Lord.

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.32.8 Nerf Carrion Beetles mana cost increased from 45 to 50.
Nerf Carrion Beetles hit points reduced from 170/330/490 to 170/275/410.
1.32.6 Buff Impale can no longer be interrupted. Units knocked airborne can now take damage and be attacked.
Neutral Crypt Lord cast point increased from 0.4 to 0.5.
Neutral Carrion Beetles mana cost increased from 30 to 45. Now spawns 2 beetles at a time, up from 1. Maximum beetles increased from 5 to 6. Cooldown increased from 6 seconds to 9 seconds.
1.29.0 Buff Crypt Lord's movement speed increased from 270 to 290.
Buff Carrion Beetles movement speed increased from 270 to 290, and HP increased from 140/275/410 to 170/330/490.
Buff Impale damage increased from 50/80/110 to 75/120/165.
1.15 Buff Level-2 Carrion Beetles are now the same size as Ghouls, instead of the same size as Crypt Fiends. Level-3 Carrion Beetles are now the same size as Crypt Fiends, instead of the same size as Abominations.
1.10 Nerf Impale area of effect width reduced to 250 from 300.

Games[edit]

External links[edit]

References[edit]


http://classic.battle.net/war3/undead/units/cryptlord.shtml