Dark Wizard

From Liquipedia Warcraft Wiki
[e][h] Dark Wizard
Unit Information
Cost:
480 120 6
1200
4
1 (always)
500
1400 / 800
Acquisition Range:
500
Selection Priorty:
1
Formation Rank:
2
Bounty Awarded:
76 - 88
Sleeps:
yes
Movement
320
Turn Rate:
0.5
Move Type:
foot
Collision Size:
32
Cargo Size:
1
Icon
Combat
39 - 47
500
missile
1.8
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Heavy ranged unit with Brilliance Aura. Can also cast Raise Dead and Polymorph.

Attacks land and air units.

Spells & Abilities[edit]

Raise Dead
Cast Type : Autocast  Ability Type:  Magical
Target Type : No Target
Raises 2 Skeletons from a target corpse.
Cast Requirements : 75 12 s  Range:  600
Targets Allowed : Dead
Duration : 40 s
Summoned Unit : Skeleton Warrior
Summon Count : 2
Hotkey : R
Brilliance Aura
Cast Type : Aura
Target Type : No Target
Gives additional mana regeneration to nearby friendly units.
Targets Allowed : Air, Ground, Friend, Self
Area of Effect : 900
Regeneration Bonus : 1
Polymorph
Cast Type : Active  Ability Type:  Magical
Target Type : Unit Target
Turns a target enemy unit into a sheep or flying sheep. The targeted unit retains its hit points, but cannot attack. Cannot be cast on Heroes or Summoned units.
Cast Requirements : 220 10 s  Range:  500
Targets Allowed : Air, Ground, Non-Hero, Enemy, Organic, Neutral
Duration : 25 s
Hotkey : O

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.17
  • Neutral Hexed and polymorphed units now have the same statistics as the normal units except for movement speed and the model. Previously, these abilities were changing the armor type and hit point regeneration type.
  • Neutral Fixed Devour such that devoured units now give experience to the owner of the Kodo Beast if it gets polymorphed/hexed and instantly digests the unit.
1.12
  • Nerf The creep version of Raise Dead has had its cooldown increased from 5 to 12 seconds.
1.06
  • Nerf Creep-cast Polymorph duration reduced to 25.