Death Revenant

[e][h] Death Revenant
Unit Information
Cost:
545 150 8
Hit Points:
1500
Armor:
5
HP Regeneration:
1.5 (always)
Mana:
600
Initial Mana:
600
Mana Regeneration:
1.5
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
500
Classification:
  • undead
Selection Priorty:
7
Formation Rank:
2
Bounty Awarded:
107 - 121
Sleeps:
yes
Movement
Speed:
320
Turn Rate:
0.6
Move Type:
hover
Collision Size:
48
Cargo Size:
1
Icon
Combat
Damage:
61 - 68
Range:
128
Weapon Type:
normal
1.35
Targets:
  • ground
  • structure
  • debris
  • item
  • ward

Heavy melee unit that casts Raise Dead, Death Coil, and Animate Dead.

Attacks land units.

Spells & Abilities[edit]

Raise Dead
Cast Type : Autocast  Ability Type:  Magical
Target Type : No Target
Raises 2 Skeletons from a target corpse.
Cast Requirements : 75 12 s  Range:  600
Targets Allowed : Dead
Duration : 40 s
Summoned Unit : Skeleton Warrior
Summon Count : 2
Hotkey : R
Death Coil
Cast Type : Active
Target Type : Unit Target  Damage Type:  Magic
A coil of death that can heal a friendly Undead unit for 400 hit points, or deal half damage to an enemy living unit.
Cast Requirements : 75 8 s  Range:  800
Targets Allowed : Air, Ground, Organic, Not Self, Invulnerable, Vulnerable
Amount Healed : 400
Damage : 200
Notes : The healing effect is Universal, but the damaging effect is Magical.
Hotkey : C
Animate Dead
Cast Type : Active  Ability Type:  Universal
Target Type : No Target
Raises 6 dead units in an area for 120 seconds.
Cast Requirements : 250 240 s  Range:  400
Targets Allowed : Ground, Dead
Area of Effect : 900
Duration : 120 s
Hotkey : D