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Demolisher

From Liquipedia Warcraft Wiki
[e][h]Orc Demolisher
Unit Information
Built From:
Barracks (Orc)
Requirements:
Cost:
 220 15}px 50  40  4
2 (8)
  • Mechanical
Sleeps:
no
Formation Rank:
3
1400 / 1200
Acquisition Range:
1150
Selection Priorty:
2
Movement
240
Turn Rate:
0.4
Move Type:
foot
Collision Size:
48
Cargo Size:
2
Icon
Combat
72 - 89 (75 - 143)
72 - 89
Area
Full Dmg: 25
40% Dmg: 50
25% Dmg: 150
Area Targets:
  • ground
  • structure
  • debris
  • tree
  • wall
1150
1150
artillery
missile
4.5
4.5
  • ground
  • debris
  • tree
  • wall
  • item
  • ward
  • structure

The Orcish Demolisher has always been a standing asset to the Horde. Capable of hurling fiery projectiles over great distances, Orcish Demolishers have been the doom of many Alliance regiments. Though a small team of Orcs must always be available to man these destructive machines, unerringly Demolishers serve as the Horde's greatest siege weapon.

Long-range siege weaponry. Effective against buildings but slow and vulnerable. Can learn the Burning Oil ability. Attacks land units and trees.

Use Demolishers when assaulting enemy bases, especially on towers. Bring a few Demolishers along with your army to attack other armies.

This unit does splash damage. Check out the above stats information for the areas of damage.

Demolishers have a minimum range which means they cannot attack melee units or any units right next to them. You will have to move them away to hit targets right next to them.

Bring Peons with Demolishers to repair them during and after battle.

Spell & Abilities[edit]

Burning Oil
Cast Type : Orb  Ability Type:  Physical
Target Type : No Target  Damage Type:  Universal
Drenches the Demolisher ammo in burning oil, causing them to light the ground on fire and burn enemy units.
Targets Allowed : Ground, Enemy, Neutral, Friend, Structure, Self
Area of Effect : 150
Duration : 2.51 s
Full Damage : 12
Medium Damage : 3
Upgrade: Burning Oil
Cost : 50 150  Research Time:  30
Researched at : Barracks (Orc)
 Hotkey : N
Requirements : Fortress

Notes

Total Duration of Flame Strike: 2.5

Damage Radius: 15

6 full burn damage per period. Full burn damage period: 0.5.

3 half burn damage per period. Half burn damage period: 1.

Upgrades[edit]

Steel Ranged Weapons
Increases the ranged attack damage of Headhunters, Wind Riders, Troll Batriders and Demolishers.
Researched at : War Mill
 Hotkey : R
Cost : 100 100  Research Time:  60
Damage Dice Bonus : 1
Thorium Ranged Weapons
Cost : 150 175  Research Time:  75
Requires : Stronghold
Damage Dice Bonus : 2
 
Arcanite Ranged Weapons
Cost : 200 250  Research Time:  90
Requires : Fortress
Damage Dice Bonus : 3
 
Steel Armor
Researched at : War Mill
 Hotkey : A
Cost : 150 75  Research Time:  60
Armor Bonus : 2
Thorium Armor
Cost : 225 200  Research Time:  75
Requires : Stronghold
Armor Bonus : 4
 
Arcanite Armor
Cost : 300 325  Research Time:  90
Requires : Fortress
Armor Bonus : 6
 

Version History[edit]

Balance Patch History
VersionReleaseBalance Changes
1.36.22024-06-04
  • Buff Demolisher movement speed increased from 220 to 240
1.162004-07-01
  • Nerf Demolisher build time increased to 40 seconds from 36 seconds.
1.152004-05-10
  • Nerf Demolisher damage reduced to 1d18 + 71 from 1d19 + 75.
1.102003-07-03
1.012002-07-05
  • Nerf Catapult hit points reduced from 500 to 425.

References[edit]

http://classic.battle.net/war3/orc/units/demolisher.shtml