Doom Guard (Creep)
From Liquipedia Warcraft Wiki
Doom Guard
Unit Information
0.5 (always)
Race:
demon
Sleeps:
no
Formation Rank:
0
1400 / 800
Acquisition Range:
600
Mana:
500
500
1.25
Selection Priorty:
8
Movement
270
Turn Rate:
0.4
Move Type:
foot
Collision Size:
48
Cargo Size:
1
Icon
Combat
Area
Full Dmg: 50
50% Dmg: 150
25% Dmg: 250
50% Dmg: 150
25% Dmg: 250
Area Targets:
- ground
- structure
- debris
- air
Heavy ranged unit can cast Dispel Magic, War Stomp, Cripple and Rain of Fire.
Attacks land and air units.
Spells & Abilities[edit]
Cripple |
|||||||||||||||||||||||||||
Reduces movement speed by 75%, attack rate by 50%, and damage by 50% of a target enemy unit. |
|||||||||||||||||||||||||||
|
Dispel Magic |
|||||||||||||||||||||
Removes all buffs from units in a target area. Deals 200 damage to summoned units. |
|||||||||||||||||||||
|
War Stomp |
||||||||||||||||||||||||||
Slams the ground, stunning and damaging nearby enemy units. |
||||||||||||||||||||||||||
|
Rain of Fire |
||||||||||||||||||||
Calls down waves of fire that damage units in an area. Each wave deals 25 damage. Lasts for 6 waves. |
||||||||||||||||||||
|
Resistant Skin |
||||||||||
Reduces the duration of negative spells and renders the unit immune to certain spells. |
||||||||||
|
Version History[edit]
Balance Patch History | ||
---|---|---|
Version | Release | Balance Changes |