Dragon Turtle

[e][h] Dragon Turtle
Unit Information
Cost:
745 200 8
Hit Points:
2000
Armor:
4
HP Regeneration:
0.5 (always)
Mana:
600
Initial Mana:
600
Mana Regeneration:
1.5
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
500
Selection Priorty:
1
Formation Rank:
0
Bounty Awarded:
158 - 174
Sleeps:
yes
Movement
Speed:
270
Turn Rate:
0.6
Move Type:
amph
Collision Size:
64
Cargo Size:
1
Icon
Combat
Damage:
65 - 83
Range:
128
Weapon Type:
normal
1.35
Targets:
  • ground
  • structure
  • debris
  • item
  • ward

Heavy melee amphibious unit with Devour and Spiked Shell. Can cast Crushing Wave.

Attacks land units.

Spells & Abilities[edit]

Crushing Wave
Cast Type : Active  Ability Type:  Magical
Target Type : Point Target  Damage Type:  Magic
Sends a gigantic wave which deals 150 damage to each enemy unit in a line, up to 900 max damage.
Cast Requirements : 100 8 s  Range:  700
Targets Allowed : Ground, Air, Structure, Enemy, Neutral
Area of Effect : 100
Damage : 150
Damage Cap : 900
Hotkey : C
Devour
Cast Type : Active  Ability Type:  Physical
Target Type : Unit Target  Damage Type:  Universal
Consumes a target unit, slowly digesting it and dealing 5 damage per second to it. If the Kodo Beast is killed while the consumed unit is still being digested, the unit that was devoured will pop out.
Range : 100
Targets Allowed : Ground, Non-Hero, Enemy, Organic, Neutral
Damage : 5 per secod
Max Creep Level : 5
Notes : If the devouring unit gets morphed into a different unit while devouring a target, the target immediatly dies.
Units with Devour cannot be devoured.
Hotkey : D
Spiked Carapace
Cast Type : Passive
Target Type : No Target  Damage Type:  Magic
Razor-sharp spikes on the Turtle's shell deal 30% of an enemy unit's melee attack damage back to it.
Damage returned : 30%