340 (380)
0 (6)
27 - 33 (30 - 54)
This article is for the crow form version of this unit, for the caster version see: Druid of the Talon.
While in Storm Crow form Druids of the Talon are great anti-air units. They can also act as support units casting Faerie Fire and are harder to kill than on the ground.
Although the Druid of the Talon in Storm Crow form has the unarmored armor type, he still has armor.
Strategy[edit]
The Storm Crow form is rarely used, as the Ancient of Wind also trains Hippogryphs, which are superior against air units, so players rather train Hippogryphs, if they want to counter air. Storm Crow form is mostly used for increased mobility and to save Talons.
Spells & Abilities[edit]
Night Elf Form |
|
Transforms the Druid into a Night Elf, allowing him to cast spells.
|
|
Cast Requirements |
: |
25 |
|
Required upgrade |
: |
Druid of the Talon Adept Training |
Hotkey |
: |
F |
|
Faerie Fire |
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Reduces a target enemy unit's armor by 4 and gives vision of that unit.
|
|
Cast Requirements |
: |
45 1 s |
Range: 700 |
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Upgrade: Mark of the Talon |
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Notes
Research Mark of the Talon so that you can use Faerie Fire while in Storm Crow Form.
Upgrades[edit]
Druid of the Talon Adept Training |
|
Increases their Night Elf Form's mana capacity, mana regeneration rate, hit points, and unlocks a new spell. |
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Researched at |
: |
Ancient of Wind
|
Hotkey : A
|
|
Cost |
: |
100 50 |
Research Time: 60
|
|
Mana Point Bonus |
: |
100 |
|
Mana Reg. Bonus |
: |
0.32 |
|
Hit Point Bonus |
: |
40 |
|
Spell Learned |
: |
Storm Crow Form |
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Druid of the Talon Master Training |
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Cost |
: |
100 150 |
Research Time: 75
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Requires |
: |
Tree of Eternity |
Mana Point Bonus |
: |
200 |
Mana Reg. Bonus |
: |
0.64 |
|
Hit Point Bonus |
: |
80 |
|
Spell Learned |
: |
Cyclone |
|
Hunter's Hall[edit]
Ultravision |
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Gives Night Elves the ability to see as far at night as they do during the day. |
|
Researched at |
: |
Hunter's Hall
|
Hotkey : U
|
|
Cost |
: |
50 50 |
Research Time: 45
|
|
Requires |
: |
Tree of Ages |
|
Strength of the Wild |
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Improved Strength of the Wild |
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Cost |
: |
175 175 |
Research Time: 75
|
Requires |
: |
Tree of Ages |
Damage Dice Bonus |
: |
2 |
|
|
Advanced Strength of the Wild |
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Cost |
: |
250 275 |
Research Time: 90
|
Requires |
: |
Tree of Eternity |
Damage Dice Bonus |
: |
3 |
|
|
Reinforced Hides |
|
Improved Reinforced Hides |
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Cost |
: |
200 150 |
Research Time: 75
|
Requires |
: |
Tree of Ages |
Armor Bonus |
: |
4 |
|
|
Advanced Reinforced Hides |
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Version History[edit]
Balance Patch History |
---|
Version | Release | Balance Changes |
1.36.1 | 2023-11-20 | |
1.35.0 | 2023-01-19 | |
1.10 | 2003-07-03 | - When "attack-moving", air units now prefer to attack other air units more often than previously.
- Flying Unit Improvements: We have turned off collision detection for flying units so that they can now easily pass through each other. This will allow air units to move about more smoothly than before. We have also added "separation behavior" so air units will break out of clusters once they reach a destination.
|
References[edit]
http://classic.battle.net/war3/nightelf/units/druidofthetalon.shtml