Elder Sasquatch

[e][h] Elder Sasquatch
Unit Information
Cost:
365 80 5
Hit Points:
950
Armor:
2
HP Regeneration:
0.5 (always)
Mana:
400
Initial Mana:
400
Mana Regeneration:
1
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
500
Selection Priorty:
1
Formation Rank:
0
Bounty Awarded:
44 - 52
Sleeps:
yes
Movement
Speed:
320
Turn Rate:
0.5
Move Type:
foot
Collision Size:
48
Cargo Size:
1
Icon
Combat
Damage:
29 - 33
Range:
128
Weapon Type:
normal
1.35
Targets:
  • ground
  • structure
  • debris
  • item
  • ward

Heavy melee unit that can Bash opponents. Can cast Force of Nature.

Attacks land units.

Spells & Abilities[edit]

Bash
Cast Type : Passive  Ability Type:  Physical
Target Type : No Target  Damage Type:  Magic
Gives a 15% chance that an attack will do 25 bonus damage and stun an opponent for 2 seconds.
Targets Allowed : Ground
Duration : 2 s
Bonus damage : 25
Bash chance : 15%
Force of Nature
Cast Type : Active  Ability Type:  Magical
Target Type : Area Target
Converts a small area of trees into Treants. Treants can attack land units.
Cast Requirements : 175 20 s  Range:  800
Targets Allowed : Tree
Area of Effect : 200
Duration : 60 s
Summons : Treant
Summon Count : 3
Hotkey : F