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Enforcer

[e][h] Enforcer
Unit Information
Cost:
215 20 4
500
1
0.5 (always)
1400 / 800
Acquisition Range:
500
Selection Priorty:
1
Formation Rank:
0
Bounty Awarded:
20 - 26
Sleeps:
no
Movement
270
Turn Rate:
0.5
Move Type:
foot
Collision Size:
31
Cargo Size:
1
Icon
Combat
29 - 34
100
normal
1.35
  • ground
  • structure
  • debris
  • item
  • ward

Light melee unit with Shadowmeld and Evasion.

Attacks land units.

Spells & Abilities[edit]

Hide
Cast Type : Active
Target Type : No Target
Lie in wait for enemies without attacking. (Will respond to attacks). Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility. It's very handy for running away from a battle. The Hide ability is disabled during the day.
Fade Duration : 1.5 seconds
Hotkey : I
Evasion
Cast Type : Passive
Target Type : No Target
Gives a 15% percent chance to avoid an attack.
Miss Chance : 15%