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Eredar Sorcerer

[e][h] Eredar Sorcerer
Unit Information
Cost:
105 1
425
0
1 (always)
200
1400 / 800
Acquisition Range:
600
Selection Priorty:
1
Formation Rank:
2
Bounty Awarded:
8 - 10
Sleeps:
no
Movement
270
Turn Rate:
0.5
Move Type:
foot
Collision Size:
32
Cargo Size:
1
Icon
Combat
21 - 24
Area:
Full Dmg: 50
50% Dmg: 150
25% Dmg: 250
Area Targets:
  • ground
  • structure
  • debris
  • air
  • enemy
600
msplash
1.8
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Light ranged unit that casts Sleep and Abolish Magic.

Attacks land and air units.

Spells & Abilities[edit]

Abolish Magic
Cast Type : Autocast  Ability Type:  Magical
Target Type : Unit Target
Dispels positive buffs from enemy units, and negative buffs from friendly units. Deals 250 damage to summoned units.
Cast Requirements : 75 0 s  Range:  500
Targets Allowed : Air, Ground, Ward, Invulnerable, Vulnerable, Tree
Damage to summons : 250
Hotkey : B
Sleep
Cast Type : Active  Ability Type:  Magical
Target Type : Unit Target
Puts a target enemy unit to sleep. A sleeping unit can be awoken by attacking it.
Cast Requirements : 125 6 s  Range:  800
Targets Allowed : Air, Ground, Enemy, Organic, Neutral
Duration : 10 (5) s
Invulnerability Duration : 2 seconds
Hotkey : L

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.30.0 Nerf Abolish Magic damage against summoned units reduced from 300 to 250.
1.17 Buff Abolish Magic no longer removes positive buffs on friendlies or negative buffs on enemies when manually cast (it already did this for autocast).
Nerf Abolish Magic no longer auto-dispels hero spells.
1.12 Nerf The creep version of Abolish Magic has had its mana cost increased from 50 to 75.