Flying Machine
- Mechanical
Fast moving flying machine. Excellent at scouting, and effective against air units. Can learn the Flying Machine Bombs and Flak Cannons upgrades. Can see invisible units. Attacks air units.
Flying Machines' main role is being the best anti-air unit for big air fights. This is because of the immense splash damage output of the Flak Cannons upgrade. Flak does not benefit from the standard damage upgrades, so the armor upgrades are more important for this unit. They are also good scouting units (cheap, with truesight against invisibility as well as an extreme sight range).
If the amount of Flying Machines with Flak Cannons reaches a critical mass they are unbeatable by air units. 50 food of Flying Machines win easily against 100 food of Hippogryphs even if their attacks would deal 0 damage, as Flak Cannons deal much more damage in big air fights.
Strategy[edit]
They are often used in masses to counter Undead heavy air armies. In low numbers they are used to counter Goblin Zeppelins or Faerie Dragons and to scout.
Spells & Abilities[edit]
True Sight |
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Reveals nearby invisible units. |
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Flak Cannons |
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Adds splash damage to enemies within a certain area of the targeted unit. Deals 7 damage to enemies within 75 range, 6 damage to enemies within 150 range and 5 damage to enemies within 325 range. |
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Upgrade: Flak Cannons |
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Notes
Flak Cannons is one of the strongest upgrades in the game. Against an army of 7 destroyers it will increase the damage output of the Flying Machine by more than 300%.
Flying Machine Bombs |
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Enables the Flying Machine's second attack to allow it to attack ground units and buildings. |
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Upgrade: Flying Machine Bombs |
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Upgrades[edit]
Black Gunpowder |
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Refined Gunpowder |
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Imbued Gunpowder |
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Iron Plating |
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Steel Plating |
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Mithril Plating |
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Trivia[edit]
- The Flying Machine is the fastest unit together with the Hippogryph
- The Flying Machine has the lowest gold cost, training time, and food requirements of all combat units
- With Flak Cannons Flying Machines can have the highest damage output per food cost
Version History[edit]
Balance Patch History | ||
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Version | Release | Balance Changes |
1.30.0 | 2018-08-08 |
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1.15 | 2004-05-10 |
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1.13 | 2003-12-16 |
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1.10 | 2003-07-03 |
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