Targets: 2 (3)
Damage Loss: 50%
Huntresses are the elite cadre of the Sentinel army. Drawing their strength from the moon goddess, Elune, these warrior women ride the feral Nightsabre panthers into battle. Huntresses are strong, swift, and merciless to those who would defile the sanctity of Ashenvale Forest. Like all Night Elf women, Huntresses are able to Shadowmeld at night.
Huntresses are powerful early game untis, but very bad in the late game. Huntresses can be built on tier 1 to get map control, but doing so will delay the tech. There are mass Huntress strategies, that often also include getting an expansion.
In 2v2 Night Elf players often stay on tier 1 and only produce Huntresses, supporting their allies.
Spell & Abilities
- Huntresses are the only unit with bouncing attacks
- Starshaped is known for using a lot of Huntresses in his strategies
|Balance Patch History|
|Patch Version||Balance Changes|
|1.30.2|| Sentinel duration increased from 180s to 300s.|
Sentinel is an upgrade again. 100/100 cost, 20 second research, on Ancient of War, requires Hunter's Hall, no longer requires Tree of Ages.
Huntress base damage decreased from 16 to 15 (17-19 to 16-18).
|1.30.0|| Huntress base damage increased from 15 to 16 (16-18 damage to 17-19).|
Moon Glaive now unlocks with Tree of Ages.
Sentinel is researched by default.
Sentinel has a 180 second duration.
|1.17|| The Huntress' bouncing attacks will no longer bounce back to the initial target.|
|1.04|| Huntress damage reduced to 1d3+14 from 1d3+15.|
|1.03||Sentinel can now be removed from a tree with various dispels (Wand of Negation, Dryads, etc.), as well by attacking the tree with a peon or siege unit (previously, the tree had to be destroyed -- now it merely has to be damaged).|