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Invisibility

Invisibility is an active ability and special unit property, that hides units or heroes from enemies unless detected. The owning player and its allies can still see the invisible unit, but it appears transparent.

Ability Variants[edit]

Invisibility
Cast Type : Active  Ability Type:  Magical
Target Type : Unit Target
Makes a target unit invisible. If the unit attacks, uses an ability or casts a spell, it will become visible.
Cast Requirements : 50  Range:  300
Targets Allowed : Air, Ground, Organic, Friend, Non-suicidal,Neutral
Duration : 120 s
Upgrade required : Sorceress Adept Training
Hotkey : I

List of Objects with Invisibility[edit]

Unit Ability
Sorceress Invisibility

Further Sources of Invisibility[edit]

Orc[edit]

Night Elf[edit]

Undead[edit]

Neutral[edit]

Items[edit]

Detection[edit]

If an invisible unit is detected by a player, it can still be seen by this player and its allies.

Human[edit]

Orc[edit]

Night Elf[edit]

Undead[edit]

Neutral[edit]

Items[edit]

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.15 Neutral Fixed an issue with the Mountain Giant's Taunt that could cause Invisible and Shadowmelded units to improperly attack and reveal themselves when the ability was activated.

See also[edit]

References[edit]

http://classic.battle.net/war3/basics/invisibility.shtml