Knight

From Liquipedia Warcraft Wiki
[e][h]Human Knight
Unit Information
Built From:
Barracks (Human)
Cost:
 245 15}px 60  40  4
885 (985)
0.25 (always)
5 (11)
Sleeps:
no
Formation Rank:
0
1400 / 800
Acquisition Range:
500
Selection Priorty:
3
Movement
350
Turn Rate:
0.5
Move Type:
horse
Collision Size:
32
Cargo Size:
1
Icon
Combat
30 - 35 (33 - 53)
100
  • ground
  • structure
  • debris
  • item
  • ward

Though the hearty Knights of Azeroth were destroyed during the First War, the shining Knights of Lordaeron still continue to serve amongst the warriors of the Alliance. These heavily armored warriors use mighty swords in combat which can damage enemy warriors up to several feet away. The Knights' speed and mobility mark them as the most versatile warriors of the Alliance.

Powerful mounted warrior. Can learn Animal War Training. Attacks land units.

Knights are very powerful and fast troops. Be sure to research Animal War Training to increase their hit points. To make your knights even tankier, try to get the Paladin's Devotion Aura as well as Inner Fire from Priests.

Many Human players try to rush up to Knights as soon as they can to replace their Footmen. It is best to research the armor upgrades to give them even more armor.

Compared to other late-game melee units such as taurens and abominations, knights specialize in chasing down enemy ranged units and heroes with its very fast movement speed and Sundering Blades passive ability. That being said, a group of knights will lose out to a group of taurens in a brawl, and knights are useless against late-game air units like Chimaeras and Frost Wyrms.

Spells & Abilities[edit]

Sundering Blades
Cast Type : Passive  Ability Type:  Physical
Target Type : No Target  Damage Type:  Physical
Increases damage dealt to enemy targets with Medium armor by 10%.
Damage Bonus : 10%
Animal War Training
Cast Type : Passive
Target Type : No Target
Increases the maximum hit points of Knights, Dragonhawk Riders, and Gryphon Riders by 100.
Hit Point Bonus : 100
Upgrade: Animal War Training
Cost : 125 125  Research Time:  40
Researched at : Barracks (Human)
 Hotkey : A
Requirements : Lumber MillCastleBlacksmith
Unit Inventory (Human)
Cast Type : Passive
Target Type : No Target
Allows the unit to carry 2 items.
Item Capacity : 2
Notes : Items cannot be used by the unit and are dropped, if the unit dies.
Upgrade: Backpack (Human)
Cost : 50 25  Research Time:  20
Researched at : Town Hall
Requirements : Arcane Vault

Upgrades[edit]

Iron Forged Swords
Increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders and Knights.
Researched at : Blacksmith
 Hotkey : S
Cost : 100 50  Research Time:  60
Damage Dice Bonus : 1
Steel Forged Swords
Cost : 175 175  Research Time:  75
Requires : Keep
Damage Dice Bonus : 2
 
Mithril Forged Swords
Cost : 250 300  Research Time:  90
Requires : Castle
Damage Dice Bonus : 3
 
Iron Plating
Researched at : Blacksmith
 Hotkey : P
Cost : 125 75  Research Time:  60
Armor Bonus : 2
Steel Plating
Cost : 150 175  Research Time:  75
Requires : Keep
Armor Bonus : 4
 
Mithril Plating
Cost : 175 275  Research Time:  90
Requires : Castle
Armor Bonus : 6
 

Version History[edit]

Balance Patch History
VersionReleaseBalance Changes
1.32.102021-04-14
1.31.02019-05-28
1.172004-09-20
  • Buff Knight hit points increased to 835 from 800.
1.122003-07-31
1.22
  • Buff Knight damage increased: Attack cooldown changed from 1.50 to 1.40 and base damage increased from 25 to 28 (Average damage is 34).

References[edit]

http://classic.battle.net/war3/human/units/knight.shtml