Knight

[e][h] Knight
Unit Information
Built From:
Build Time:
40
K
Requirements:
Cost:
245 60 4
Hit Points:
885 (985)
Armor:
5 (11)
HP Regeneration:
0.25 (always)
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
500
Selection Priorty:
3
Formation Rank:
0
Movement
Speed:
350
Turn Rate:
0.5
Move Type:
horse
Collision Size:
32
Cargo Size:
1
Icon
Combat
Damage:
30 - 38 (33 - 53)
Range:
100
Weapon Type:
normal
1.4
Targets:
  • ground
  • structure
  • debris
  • item
  • ward

Though the hearty Knights of Azeroth were destroyed during the First War, the shining Knights of Lordaeron still continue to serve amongst the warriors of the Alliance. These heavily armored warriors use mighty swords in combat which can damage enemy warriors up to several feet away. The Knights' speed and mobility mark them as the most versatile warriors of the Alliance.

Powerful mounted warrior. Can learn Animal War Training. Attacks land units.

Knights are very powerful and fast troops. Be sure to research Animal War Training to increase their hit points. The Paladin's Devotion Aura is also good to use with Knights.

Many Human players try to rush up to Knights as soon as they can to replace their Footmen. It is best to research the armor upgrades to give them even more armor. Knight usage is pretty straight forward.

Upgrades[edit]

Animal War Training
Increases the maximum hit points of Knights, Dragonhawk Riders, and Gryphon Riders by 100.
Researched at : Barracks (Human)
 Hotkey : A
Cost : 125 125  Research Time:  40
Requires : Lumber Mill, Castle, Blacksmith
Hit Point Bonus : 100

Blacksmith[edit]

Iron Forged Swords
Increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders and Knights.
Researched at : Blacksmith
 Hotkey : S
Cost : 100 50  Research Time:  60
Damage Dice Bonus : 1
Steel Forged Swords
Cost : 175 175  Research Time:  75
Requires : Keep
Damage Dice Bonus : 2
 
Mithril Forged Swords
Cost : 250 300  Research Time:  90
Requires : Castle
Damage Dice Bonus : 3
 
Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Flying Machines and Siege Engines.
Researched at : Blacksmith
 Hotkey : P
Cost : 125 75  Research Time:  60
Armor Bonus : 2
Steel Plating
Cost : 150 175  Research Time:  75
Requires : Keep
Armor Bonus : 4
 
Mithril Plating
Cost : 175 275  Research Time:  90
Requires : Castle
Armor Bonus : 6
 

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.22 Buff Knight damage increased: Attack cooldown changed from 1.50 to 1.40 and base damage increased from 25 to 28 (Average damage is 34).
1.17 Buff Knight hit points increased to 835 from 800.
1.12 Buff Animal War Training upgrade cost has been reduced from 150/250 to 125/175.

References[edit]

http://classic.battle.net/war3/human/units/knight.shtml