Militia

From Liquipedia Warcraft Wiki
[e][h] Militia
Unit Information
Built From:
Build Time:
15
Cost:
75 1
230
4 (10)
0.25 (always)
1400 / 800
Acquisition Range:
500
Selection Priorty:
1
Formation Rank:
0
Movement
270
Turn Rate:
0.6
Move Type:
foot
Collision Size:
16
Cargo Size:
1
Icon
Combat
12 - 13 (15 - 19)
90
normal
1.2
  • ground
  • structure
  • debris
  • item
  • ward

Peasants can be converted into Militia by using Call to Arms in order to defend against enemies.

Information[edit]

Although Militia originally was intended to be used to defend the base, it is also used offensively. Militia is often used to speed up creeping in the early game and to support fights.

Spells & Abilities[edit]

Back to Work
Cast Type : Active  Ability Type:  Physical
Target Type : No Target
Run to the nearest Keep, Castle or starting Town Hall to disarm the Militia, converting it into a Peasant.
Duration : 40 s
Hotkey : W

Upgrades[edit]

Iron Forged Swords
Increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders and Knights.
Researched at : Blacksmith
 Hotkey : S
Cost : 100 50  Research Time:  60
Damage Dice Bonus : 1
Steel Forged Swords
Cost : 175 175  Research Time:  75
Requires : Keep
Damage Dice Bonus : 2
 
Mithril Forged Swords
Cost : 250 300  Research Time:  90
Requires : Castle
Damage Dice Bonus : 3
 
Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Flying Machines and Siege Engines.
Researched at : Blacksmith
 Hotkey : P
Cost : 125 75  Research Time:  60
Armor Bonus : 2
Steel Plating
Cost : 150 175  Research Time:  75
Requires : Keep
Armor Bonus : 4
 
Mithril Plating
Cost : 175 275  Research Time:  90
Requires : Castle
Armor Bonus : 6
 

Trivia[edit]

  • Picking up heavy armor makes the Peasant faster, as it increases his Movement Speed by about 42%
  • The Milita has the second highest armor rating (4-10) of all combat units together with the Mountain Giant. Only the Knight has a higher armor rating (5-11).

Version History[edit]

Balance Patch History
VersionReleaseBalance Changes
1.30.02018-08-08
  • Nerf Militia duration reduced from 45 to 40 seconds.
1.152004-05-10
  • Buff Militia are now level-1 units, instead of level-2 units. This causes them to give less experience when killed.
1.132003-12-16
  • Nerf Militia can now only be created from a player's starting Town Hall, but they can still be created from any of the player's Keeps or Castles.