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Mur'gul Shadowcaster

[e][h] Mur'gul Shadowcaster
Unit Information
Cost:
105 6
1000
2
0.5 (always)
400
1400 / 800
Acquisition Range:
600
Selection Priorty:
8
Formation Rank:
0
Bounty Awarded:
55 - 65
Sleeps:
yes
Movement
270
Turn Rate:
0.5
Move Type:
amph
Collision Size:
31
Cargo Size:
1
Icon
Combat
31 - 39
600
missile
1.8
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Heavy ranged amphibious unit with Curse and Hex.

Attacks land and air units.

Spells & Abilities[edit]

Hex
Cast Type : Active  Ability Type:  Magical
Target Type : Unit Target
Transforms an enemy unit into a random critter, disabling special abilities.
Cast Requirements : 100 17 s  Range:  800
Targets Allowed : Air, Ground, Enemy, Organic, Neutral
Duration : 15 (5) s
Hotkey : X
Curse
Cast Type : Autocast  Ability Type:  Magical
Target Type : Unit Target
Curses a target enemy unit, causing it to have a 33% chance to miss on an attack.
Cast Requirements : 40 8 s  Range:  700
Targets Allowed : Air, Ground, Enemy, Organic, Neutral
Duration : 30 (15) s
Miss Chance : 33%
Hotkey : C

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.17 Neutral Hexed and polymorphed units now have the same statistics as the normal units except for movement speed and the model. Previously, these abilities were changing the armor type and hit point regeneration type.
Neutral Fixed Devour such that devoured units now give experience to the owner of the Kodo Beast if it gets polymorphed/hexed and instantly digests the unit.
1.13 Nerf Creep Curse cooldown increased to 8 from 5.