Mur'gul Shadowcaster

[e][h] Mur'gul Shadowcaster
Unit Information
Cost:
105 6
Hit Points:
1000
Armor:
2
HP Regeneration:
0.5 (always)
Mana:
400
Initial Mana:
400
Mana Regeneration:
1
Level:
Race:
Sight Range:
1400 / 800
Acquisition Range:
600
Selection Priorty:
8
Formation Rank:
0
Bounty Awarded:
55 - 65
Sleeps:
yes
Movement
Speed:
270
Turn Rate:
0.5
Move Type:
amph
Collision Size:
31
Cargo Size:
1
Icon
Combat
Damage:
31 - 39
Range:
600
Weapon Type:
missile
1.8
Targets:
  • ground
  • structure
  • debris
  • air
  • item
  • ward

Heavy ranged amphibious unit with Curse and Hex.

Attacks land and air units.

Spells & Abilities[edit]

Hex
Cast Type : Active  Ability Type:  Magical
Target Type : Unit Target
Transforms an enemy unit into a random critter, disabling special abilities.
Cast Requirements : 100 17 s  Range:  800
Targets Allowed : Air, Ground, Enemy, Organic, Neutral
Duration : 15 (5) s
Hotkey : X
Curse
Cast Type : Autocast  Ability Type:  Magical
Target Type : Unit Target
Curses a target enemy unit, causing it to have a 33% chance to miss on an attack.
Cast Requirements : 40 8 s  Range:  700
Targets Allowed : Air, Ground, Enemy, Organic, Neutral
Duration : 30 (15) s
Miss Chance : 33%
Hotkey : C