Necromancer

- undead
- ground
- structure
- debris
- air
- item
- ward
Though they retained their Humanity after making a pact with death, Necromancers became the most terrifying agents of the Scourge. These dark, insidious men were once thought to be aspiring geniuses by the Magocracy of Dalaran. However, their insatiable lust to delve into the secrets of the dark arts drove them to forsake their very souls. Ner'zhul, the Lich King, granted these malevolent sorcerers true power over the dead in exchange for their loyalty and obedience. The shadowy Necromancers have the power to command various types of Undead and even spread the foul undead plague as well.
Dark spellcaster. Can initially cast Raise Dead which raises 2 Skeletons from a corpse. Can also learn Unholy Frenzy and Cripple. Attacks land and air units.
Spells & Abilities[edit]
Raise Dead |
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Raises 2 Skeletons from a target corpse.
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Notes
Once the Skeletal Mastery upgrade is researched, Raise Dead will raise 1 Skeleton Warrior and 1 Skeletal Mage per corpse. This spell's auto-cast is not on by default. This is to prevent the Necromancer from raising Skeletons from the Graveyard after he is created wasting his mana if you happen to build your Graveyard next to the Temple of the Damned.
Skeletons initially last 45 seconds. Research Skeletal Mastery to increase their duration by 20 seconds to a total of 65 seconds.
See further: corpse.
Unholy Frenzy |
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Increases the attack rate of a target unit by 75%, but drains 2 hit points per second. Last 45 seconds.
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Notes
Unholy Frenzy is very helpful on Heroes (whose health regeneration can make up for the loss of hit points), Abominations, Frost Wyrms, Tauren, Knights, and Bears. For some units, such as low hit point units, it is not a good idea to cast Unholy Frenzy on them because it will make them so weak they will be easily killed.
Unholy Frenzy works very well in combination with the Dread Lord's Vampiric Aura on Abominations and other advanced melee units and on melee heroes such as the Dread Lord. The Vampiric Aura will help heal the damage of the Unholy Frenzy.
Cast Unholy Frenzy on retreating enemy Heroes, or even units that are about to die. It will kill them off.
Cripple |
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Reduces movement speed by 75%, attack rate by 50%, and damage by 50% of a target enemy unit.
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Notes
Cripple is the uber slow spell. It also requires a lot of mana. You should pick your targets carefully when casting Cripple. Cast it on powerful normal units such as Knights, Tauren, Abominations, Frost Wyrms, or Druids of the Claw. Use it on enemy heroes to prevent them from fleeing or to reduce their damage output.
Skeletal Mastery |
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Causes one of the two skeletons created by Raise Dead to be a Skeletal Mage and increases the duration of raised Skeleton Warriors and Skeletal Mages by 20 seconds.
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Upgrade: Skeletal Mastery |
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Unit Inventory (Undead) |
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Allows the unit to carry 2 items.
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Upgrade: Backpack (Undead) |
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Upgrades[edit]
Necromancer Adept Training |
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Necromancer Master Training |
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Version History[edit]
Balance Patch History | ||
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Version | Release | Balance Changes |
1.32.9 | 2020-10-21 |
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1.32.6 | 2020-06-02 |
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1.32.0 | 2020-01-28 |
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1.31.0 | 2019-05-28 |
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1.30.0 | 2018-08-08 |
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1.19 | 2005-09-19 | |
1.15 | 2004-05-10 |
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References[edit]
http://classic.battle.net/war3/undead/units/necromancer.shtml
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