Paladin

[e][h] Paladin
Attributes

22 +2.7

13 +1.5

17 +1.8

24 - 34

4

Primary Attribute
Stats
Base Stats
Movement Speed:
290
Sight Range:
1800 / 800
Attack Range:
Melee
Turn Rate:
0.60
Hotkey:
L
Icon
Level Changes
Level:
1
5
10
Hit Points:
650
900
1250
HP Regen.:
1.35
1.85
2.55
Mana:
255
360
495
Mana Regen.:
0.86
1.21
1.66
Armor:
4
6
8
Damage:
24 - 34
34 - 44
48 - 58
Cooldown:
1.59
1.45
1.32

Although the Paladins were once loved and revered throughout the lands of Lordaeron, they have since fallen on hard times. The entire Order of the Silver Hand was disbanded for refusing to kill innocent townsfolk who were believed to be contaminated by the dreaded Undead plague. Disenfranchised and driven from their former homes, the Paladins still work selflessly to protect humanity from the gnawing jaws of evil. Empowered by the Light, these mighty warriors brandish both warhammer and holy fire in battle against all who would trample the meek and innocent.

Abilities[edit]

Holy Light
Cast Type : Active
Target Type : Unit Target
A holy light that can heal a friendly living unit or damage an enemy undead unit. The damage is half the amount healed.
Cast Requirements : 65 5 s  Range:  800
Targets Allowed : Air, Ground, Organic
Amount Healed : 200/400/600
Damage : 100/200/300
Notes : The healing effect is Universal, but the damaging effect is Magical.
Hotkey : T
Divine Shield
Cast Type : Active
Target Type : No Target
An impenetrable shield surrounds the Paladin, protecting him from all damage and spells for a set amount of time.
Cast Requirements : 25 35 / 50 / 65 s
Duration : 15 / 25 / 35 s
Hotkey : D
Devotion Aura
Cast Type : Aura
Target Type : No Target
Gives additional armor to nearby friendly units.
Targets Allowed : Air, Ground, Friend, Self, Vulnerable, Invulnerable
Area of Effect : 900
Armor Bonus : 2/3.5/5
Hotkey : V
Resurrection
Cast Type : Active
Target Type : No Target
Brings back to life the corpses of 6 friendly nearby units. The spell will choose the most powerful corpses to resurrect if there are more than 6.
Cast Requirements : 200 240 s
Area of Effect : 900

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.29 Buff The base cooldown of Paladin's attack is decreased from 2.2 to 2.0
Buff Paladin's movement speed increased to 290 from 270
Nerf Divine Shield duration reduced on level 2 (30s to 25s) and level 3 (45s to 35s)
1.17 Nerf Divine Shield can no longer be deactivated.
1.13 Buff Holy Light mana cost reduced to 65 from 75.

Games[edit]

External links[edit]

Articles[edit]

References[edit]


http://classic.battle.net/war3/human/units/paladin.shtml