Paladin

From Liquipedia Warcraft Wiki
[e][h] Paladin
Attributes

22 +2.7

13 +1.5

17 +1.8

24 - 34

4

Primary Attribute
Stats
Base Stats
1800 / 800
Melee
Turn Rate:
0.60
Hotkey:
L
Icon
Level Changes
1
5
10
650
900
1250
1.35
1.85
2.55
255
360
495
0.86
1.21
1.66
4
6
8
24 - 34
34 - 44
48 - 58
1.59
1.45
1.32

Although the Paladins were once loved and revered throughout the lands of Lordaeron, they have since fallen on hard times. The entire Order of the Silver Hand was disbanded for refusing to kill innocent townsfolk who were believed to be contaminated by the dreaded Undead plague. Disenfranchised and driven from their former homes, the Paladins still work selflessly to protect humanity from the gnawing jaws of evil. Empowered by the Light, these mighty warriors brandish both warhammer and holy fire in battle against all who would trample the meek and innocent.

Abilities[edit]

Holy Light
Cast Type : Active
Target Type : Unit Target
A holy light that can heal a friendly living unit or damage an enemy undead unit. The damage is half the amount healed.
Cast Requirements : 65 5 s  Range:  800
Targets Allowed : Air, Ground, Organic
Amount Healed : 200/400/600
Damage : 100/200/300
Notes : The healing effect is Universal, but the damaging effect is Magical.
Hotkey : T
Divine Shield
Cast Type : Active
Target Type : No Target
An impenetrable shield surrounds the Paladin, protecting him from all damage and spells for a set amount of time.
Cast Requirements : 25 35 / 50 / 65 s
Duration : 15 / 25 / 35 s
Hotkey : D
Devotion Aura
Cast Type : Aura
Target Type : No Target
Gives additional armor to nearby friendly units.
Targets Allowed : Air, Ground, Friend, Self, Vulnerable, Invulnerable
Area of Effect : 900
Armor Bonus : 2/3.5/5
Hotkey : V
Resurrection
Cast Type : Active
Target Type : No Target
Brings back to life the corpses of 6 friendly nearby units.
Cast Requirements : 150 240 s
Area of Effect : 900

Notes

  • The ability will choose the most powerful corpses to resurrect if there are more than 6.

Version History[edit]

Balance Patch History
Patch Version Balance Changes
1.32.6 Buff Resurrection mana cost reduced from 200 to 150.
1.31.0 Neutral Equipping Orbs no longer slows Paladin's attack speed when attacking air units.
1.30.2 Buff Devotion Aura armour bonus increased by 0.5 at all levels.
1.29.0 Buff The base cooldown of Paladin's attack is decreased from 2.2 to 2.0.
Buff Paladin's movement speed increased from 270 to 290.
Nerf Divine Shield duration reduced from 15/30/45 to 15/25/35 seconds.
1.17 Nerf Divine Shield can no longer be deactivated.
1.13 Buff Holy Light mana cost reduced to 65 from 75.
1.04 Buff Divine Shield duration increased to 15/30/45 from 10/20/30.
Buff Divine Shield cooldown changed to 35/50/65 from 60/60/60.
Buff Resurrection mana cost reduced to 200 from 250.
1.03 Buff Divine Shield now costs 25 mana, down from 75.

Games[edit]

External links[edit]

Articles[edit]

References[edit]


http://classic.battle.net/war3/human/units/paladin.shtml