WarCraft III: Reign of Chaos - Patch 1.04

From Liquipedia Warcraft Wiki


[e][h]Patch 1.04
Patch Information
Version:
1.0.3.4709
Release Date:
2002-11-04
Highlights
  • Bug Fixes
  • Balance Updates
  • Map Changes
Chronology
Chronology (Balance Updates)

Fixes[edit]

  • Fixed an issue related to full shared unit control and allied play that could cause one or more players to lose the ability to train or upgrade their own units.
  • Fixed an issue that caused the experience point bars in Battle.net profiles to improperly reflect recently gained or lost points.
  • Fixed a graphic issue related to the ladder profile and the scroll bar.

Balance Updates[edit]

Humans[edit]

  • Divine Shield duration increased to 15/30/45 from 10/20/30.
  • Divine Shield cooldown changed to 35/50/65 from 60/60/60.
  • Avatar cooldown increased to 180 from 120.
  • Resurrection mana cost reduced to 200 from 250.
  • Sorceress acquisition range increased to 700 from 600, improving the frequency with which Slow is auto-cast.

Undead[edit]

  • Banshee acquisition range increased to 700 from 500, improving the frequency with which Curse is auto-cast.
  • Anti-magic Shell is once again dispellable. A summoned unit under a shell does not take damage from the dispel, but will lose the shell.
  • Anti-magic Shell mana cost reduced to 50 from 75.
  • Sleep duration decreased on Hero units to 5/10/15 from 10/20/30.
  • Web duration decreased on Hero units to 7 from 20.
  • Animate Dead mana cost reduced to 250 from 300.
  • Player-controlled Ghouls no longer turn off pathing against units when they are instructed to harvest lumber.
  • Possession now takes 1 second to cast, up from 0.

Orcs[edit]

Night Elves[edit]

Creeps[edit]

Map Changes[edit]

  • Many minor changes were made to many maps due to the balance changes made in patch 1.03 and patch 1.04. Some examples include:
  • (4) Lost Temple
    • Added more shallow water to the islands.
    • Center creep camp is a bit harder.
    • Added Ogre Magi to the corner Ogre creep camps.
  • (6) Moonglade
    • Reduced all creep camps approximately 2 levels.
  • (8) The Crucible
    • All start locations should now be very similar, close to trees with enough room to build.
    • All Goblin Merchant creep camps are now farther off the main path.
  • (10) Dustwallow Keys
    • Fixed the choke point in the bottom left. Moved Razormane creeps off the main paths.
  • (12) Ice Crown
    • Fixed the creep levels so that all camps are equal.


Notes:

  • Replays are incompatible between major game revisions. (1.03 replays cannot be viewed with the 1.04 version of Warcraft III). Custom save games will not load from versions 1.03 and below.

External Links[edit]